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[svn] Fix a bug that shaman's shield can stack.
Fix: MovementInform without behavior change for waypoint movement. Patch provided by DragonHunter. Update gruul lair script. Patch provided by Blaymoira. --HG-- branch : trunk
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@@ -1040,6 +1040,9 @@ bool SpellMgr::IsNoStackSpellDueToSpell(uint32 spellId_1, uint32 spellId_2) cons
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{
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if(spellInfo_1->SpellFamilyFlags == spellInfo_2->SpellFamilyFlags)
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return true;
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if(spellInfo_1->SpellFamilyName == SPELLFAMILY_SHAMAN)
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if(IsElementalShield(spellInfo_1) && IsElementalShield(spellInfo_2))
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return true;
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//Corruption & Seed of corruption
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if(spellInfo_1->SpellFamilyName == SPELLFAMILY_WARLOCK)
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if( spellInfo_1->SpellIconID == 313 && spellInfo_2->SpellIconID == 1932 ||
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