Core/Quests: Add repeatable quest rate to world.reputation_reward_rate

This commit is contained in:
Aokromes
2013-08-28 14:51:31 +01:00
committed by Nay
parent 3e2e210890
commit 2bd4a479a6
5 changed files with 20 additions and 4 deletions

View File

@@ -6699,8 +6699,8 @@ void ObjectMgr::LoadReputationRewardRate()
_repRewardRateStore.clear(); // for reload case
uint32 count = 0; // 0 1 2 3 4 5 6
QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, quest_monthly_rate, creature_rate, spell_rate FROM reputation_reward_rate");
uint32 count = 0; // 0 1 2 3 4 5 6 7
QueryResult result = WorldDatabase.Query("SELECT faction, quest_rate, quest_daily_rate, quest_weekly_rate, quest_monthly_rate, quest_repeatable_rate, creature_rate, spell_rate FROM reputation_reward_rate");
if (!result)
{
TC_LOG_ERROR(LOG_FILTER_SERVER_LOADING, ">> Loaded `reputation_reward_rate`, table is empty!");
@@ -6719,8 +6719,9 @@ void ObjectMgr::LoadReputationRewardRate()
repRate.questDailyRate = fields[2].GetFloat();
repRate.questWeeklyRate = fields[3].GetFloat();
repRate.questMonthlyRate = fields[4].GetFloat();
repRate.creatureRate = fields[5].GetFloat();
repRate.spellRate = fields[6].GetFloat();
repRate.questRepeatableRate = fields[5].GetFloat();
repRate.creatureRate = fields[6].GetFloat();
repRate.spellRate = fields[7].GetFloat();
FactionEntry const* factionEntry = sFactionStore.LookupEntry(factionId);
if (!factionEntry)
@@ -6753,6 +6754,12 @@ void ObjectMgr::LoadReputationRewardRate()
continue;
}
if (repRate.questRepeatableRate < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has quest_repeatable_rate with invalid rate %f, skipping data for faction %u", repRate.questRepeatableRate, factionId);
continue;
}
if (repRate.creatureRate < 0.0f)
{
TC_LOG_ERROR(LOG_FILTER_SQL, "Table reputation_reward_rate has creature_rate with invalid rate %f, skipping data for faction %u", repRate.creatureRate, factionId);