Conflicts:
	README.md
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Updates/UpdateData.h
	src/server/game/Server/WorldPacket.h
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Server/WorldSocket.cpp
	src/server/game/Server/WorldSocket.h
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Shauren
2014-07-27 20:59:22 +02:00
32 changed files with 264 additions and 138 deletions

View File

@@ -414,25 +414,37 @@ void ScriptMgr::OnSocketClose(std::shared_ptr<WorldSocket> socket, bool wasNew)
FOREACH_SCRIPT(ServerScript)->OnSocketClose(socket, wasNew);
}
void ScriptMgr::OnPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet)
void ScriptMgr::OnPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet)
{
ASSERT(socket);
FOREACH_SCRIPT(ServerScript)->OnPacketReceive(socket, packet);
if (SCR_REG_LST(ServerScript).empty())
return;
WorldPacket copy(packet);
FOREACH_SCRIPT(ServerScript)->OnPacketReceive(socket, copy);
}
void ScriptMgr::OnPacketSend(std::shared_ptr<WorldSocket> socket, WorldPacket packet)
void ScriptMgr::OnPacketSend(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet)
{
ASSERT(socket);
FOREACH_SCRIPT(ServerScript)->OnPacketSend(socket, packet);
if (SCR_REG_LST(ServerScript).empty())
return;
WorldPacket copy(packet);
FOREACH_SCRIPT(ServerScript)->OnPacketSend(socket, copy);
}
void ScriptMgr::OnUnknownPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket packet)
void ScriptMgr::OnUnknownPacketReceive(std::shared_ptr<WorldSocket> socket, WorldPacket const& packet)
{
ASSERT(socket);
FOREACH_SCRIPT(ServerScript)->OnUnknownPacketReceive(socket, packet);
if (SCR_REG_LST(ServerScript).empty())
return;
WorldPacket copy(packet);
FOREACH_SCRIPT(ServerScript)->OnUnknownPacketReceive(socket, copy);
}
void ScriptMgr::OnOpenStateChange(bool open)