diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 631ea9b7c90..6062a444877 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -7731,6 +7731,9 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere // Guard Dog case 201: { + if (!victim) + return false; + triggered_spell_id = 54445; target = this; float addThreat = float(CalculatePctN(procSpell->Effects[0].CalcValue(this), triggerAmount));