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* Do not let Seal of Command proc on anything other than a melee swing.
* Fix Judgement of Blood/Martyr dummy by nos4r2zod * Fix Judgement of Command dummy by nos4r2zod --HG-- branch : trunk
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@@ -6307,35 +6307,19 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
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// Seal of Blood do damage trigger
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case 31892:
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{
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if (effIndex == 0) // 0 effect - is proc on enemy
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if (effIndex == 0 && procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT) // 0 effect - is proc on enemy
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triggered_spell_id = 31893;
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else if (effIndex == 1) // 1 effect - is proc on self
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{
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// add spell damage from prev effect (27%)
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damage += CalculateDamage(BASE_ATTACK, false) * 27 / 100;
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basepoints0 = triggerAmount * damage / 100;
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target = this;
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triggered_spell_id = 32221;
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}
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else
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return false;
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return true;
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break;
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}
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// Seal of the Martyr do damage trigger
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case 53720:
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{
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if (effIndex == 0) // 0 effect - is proc on enemy
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if (effIndex == 0 && procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT ) // 0 effect - is proc on enemy
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triggered_spell_id = 53719;
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else if (effIndex == 1) // 1 effect - is proc on self
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{
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// add spell damage from prev effect (27%)
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damage += CalculateDamage(BASE_ATTACK, false) * 27 / 100;
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basepoints0 = triggerAmount * damage / 100;
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target = this;
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triggered_spell_id = 53718;
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}
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else
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return false;
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return true;
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break;
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}
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// Paladin Tier 6 Trinket (Ashtongue Talisman of Zeal)
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@@ -7150,6 +7134,24 @@ bool Unit::HandleAuraProc(Unit *pVictim, uint32 damage, Aura* triggeredByAura, S
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}
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break;
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}
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case SPELLFAMILY_PALADIN:
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{
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// Seal of Command should only proc from melee hits.
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if(dummySpell->Id == 20375)
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{
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if (procFlag && ( procFlag & PROC_FLAG_SUCCESSFUL_MELEE_HIT ))
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{
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*handled = false;
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return true;
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}
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else
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{
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*handled = true;
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return false;
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}
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}
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}
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}
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return false;
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}
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@@ -9641,6 +9643,16 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
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break;
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}
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break;
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case SPELLFAMILY_PALADIN:
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// Judgement of Command proc always crits on stunned target
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if(spellProto->SpellFamilyName == SPELLFAMILY_PALADIN)
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{
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if(spellProto->SpellFamilyFlags[0] & 0x0000000000800000LL && spellProto->SpellIconID == 561)
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{
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if(pVictim->hasUnitState(UNIT_STAT_STUNNED))
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return true;
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}
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}
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}
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}
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case SPELL_DAMAGE_CLASS_RANGED:
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