Core/Pets: Pet Attack Distance

This commit is contained in:
ccrs
2016-11-28 01:22:46 +01:00
committed by Aokromes
parent 2402f47642
commit 2d1ef6b5b0
4 changed files with 27 additions and 3 deletions

View File

@@ -134,7 +134,6 @@ void PetAI::UpdateAI(uint32 diff)
// Autocast (cast only in combat or persistent spells in any state)
if (!me->HasUnitState(UNIT_STATE_CASTING))
{
typedef std::vector<std::pair<Unit*, Spell*> > TargetSpellList;
TargetSpellList targetSpellStore;
for (uint8 i = 0; i < me->GetPetAutoSpellSize(); ++i)
@@ -222,7 +221,7 @@ void PetAI::UpdateAI(uint32 diff)
}
}
//found units to cast on to
// found units to cast on to
if (!targetSpellStore.empty())
{
TargetSpellList::iterator it = targetSpellStore.begin();
@@ -462,7 +461,7 @@ void PetAI::DoAttack(Unit* target, bool chase)
ClearCharmInfoFlags();
me->GetCharmInfo()->SetIsCommandAttack(oldCmdAttack); // For passive pets commanded to attack so they will use spells
me->GetMotionMaster()->Clear();
me->GetMotionMaster()->MoveChase(target);
me->GetMotionMaster()->MoveChase(target, me->GetPetChaseDistance());
}
else // (Stay && ((Aggressive || Defensive) && In Melee Range)))
{

View File

@@ -25,6 +25,8 @@
class Creature;
class Spell;
typedef std::vector<std::pair<Unit*, Spell*>> TargetSpellList;
class TC_GAME_API PetAI : public CreatureAI
{
public:

View File

@@ -2575,6 +2575,28 @@ uint32 Creature::GetPetAutoSpellOnPos(uint8 pos) const
return m_charmInfo->GetCharmSpell(pos)->GetAction();
}
float Creature::GetPetChaseDistance() const
{
float range = MELEE_RANGE;
for (uint8 i = 0; i < GetPetAutoSpellSize(); ++i)
{
uint32 spellID = GetPetAutoSpellOnPos(i);
if (!spellID)
continue;
if (SpellInfo const* spellInfo = sSpellMgr->GetSpellInfo(spellID))
{
if (spellInfo->GetRecoveryTime() == 0 && // No cooldown
spellInfo->RangeEntry->ID != 1 /*Self*/ && spellInfo->RangeEntry->ID != 2 /*Combat Range*/ &&
spellInfo->GetMaxRange() > range)
range = spellInfo->GetMinRange();
}
}
return range;
}
void Creature::SetPosition(float x, float y, float z, float o)
{
// prevent crash when a bad coord is sent by the client

View File

@@ -637,6 +637,7 @@ class TC_GAME_API Creature : public Unit, public GridObject<Creature>, public Ma
void setRegeneratingHealth(bool regenHealth) { m_regenHealth = regenHealth; }
virtual uint8 GetPetAutoSpellSize() const { return MAX_SPELL_CHARM; }
virtual uint32 GetPetAutoSpellOnPos(uint8 pos) const;
float GetPetChaseDistance() const;
void SetCannotReachTarget(bool cannotReach)
{