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Core/Auras: Properly fix SPELL_AURA_DAMAGE_SHIELD
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@@ -1456,6 +1456,16 @@ void Unit::DealMeleeDamage(CalcDamageInfo *damageInfo, bool durabilityLoss)
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uint32 damage = (*dmgShieldItr)->GetAmount();
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int32 bonus = 0;
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bonus += GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_TAKEN, GetSpellSchoolMask(i_spellProto));
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if (Unit * caster = (*dmgShieldItr)->GetCaster())
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{
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bonus += caster->GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_DAMAGE_PERCENT_DONE, GetSpellSchoolMask(i_spellProto));
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bonus += caster->GetTotalAuraModifierByMiscMask(SPELL_AURA_MOD_DAMAGE_DONE_VERSUS, GetCreatureTypeMask());
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}
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if (bonus)
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AddPctN(damage, bonus);
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// No Unit::CalcAbsorbResist here - opcode doesn't send that data - this damage is probably not affected by that
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pVictim->DealDamageMods(this, damage, NULL);
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@@ -597,10 +597,20 @@ int32 AuraEffect::CalculateAmount(Unit * caster)
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case SPELL_AURA_DAMAGE_SHIELD:
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if (!caster)
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break;
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// Thorns
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if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags[0] & 0x100)
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// 3.3% from sp bonus
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DoneActualBenefit = caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellProto)) * 0.033f;
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if (caster->GetTypeId() == TYPEID_PLAYER)
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{
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DoneActualBenefit += caster->SpellDamageBonus(GetBase()->GetUnitOwner(), GetSpellProto(), 0, SPELL_DIRECT_DAMAGE);
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DoneActualBenefit *= caster->CalculateLevelPenalty(GetSpellProto());
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amount += (int32)DoneActualBenefit;
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// Thorns
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if (GetSpellProto()->SpellFamilyName == SPELLFAMILY_DRUID && m_spellProto->SpellFamilyFlags[0] & 0x100)
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if (AuraEffect * aurEff = caster->GetAuraEffectOfRankedSpell(16836, 0))
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AddPctN(amount, aurEff->GetAmount());
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return amount;
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}
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break;
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case SPELL_AURA_PERIODIC_DAMAGE:
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if (!caster)
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