Code style (game + scripts only):

"while(" --> "while ("

--HG--
branch : trunk
This commit is contained in:
Spp
2010-04-07 19:13:19 +02:00
parent 182e9a20b1
commit 2e127f7a30
74 changed files with 230 additions and 230 deletions

View File

@@ -62,7 +62,7 @@ void SummonList::DespawnEntry(uint32 entry)
void SummonList::DespawnAll()
{
while(!empty())
while (!empty())
{
Creature *summon = Unit::GetCreature(*m_creature, *begin());
if(!summon)