diff --git a/src/server/game/Server/Packets/ScenarioPackets.cpp b/src/server/game/Server/Packets/ScenarioPackets.cpp index c833e6a2104..56cd7ebcfd1 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.cpp +++ b/src/server/game/Server/Packets/ScenarioPackets.cpp @@ -46,6 +46,7 @@ WorldPacket const* WorldPackets::Scenario::ScenarioState::Write() _worldPacket << uint32(BonusObjectives.size()); _worldPacket << uint32(PickedSteps.size()); _worldPacket << uint32(Spells.size()); + _worldPacket << PlayerGUID; for (uint32 i = 0; i < PickedSteps.size(); ++i) _worldPacket << uint32(PickedSteps[i]); diff --git a/src/server/game/Server/Packets/ScenarioPackets.h b/src/server/game/Server/Packets/ScenarioPackets.h index 7e58d9bb502..8997129e094 100644 --- a/src/server/game/Server/Packets/ScenarioPackets.h +++ b/src/server/game/Server/Packets/ScenarioPackets.h @@ -59,6 +59,7 @@ namespace WorldPackets std::vector BonusObjectives; std::vector PickedSteps; std::vector Spells; + ObjectGuid PlayerGUID; bool ScenarioComplete = false; };