Core/Units: moved health and power ordering predicates from Unit header into CommonPredicates (#29584)

This commit is contained in:
Ovahlord
2024-01-16 20:18:25 +01:00
committed by GitHub
parent 39621fa41c
commit 2f6ed2c203
6 changed files with 68 additions and 60 deletions

View File

@@ -26,6 +26,7 @@
#include "Battleground.h"
#include "BattlePetMgr.h"
#include "CellImpl.h"
#include "CommonPredicates.h"
#include "Containers.h"
#include "CreatureAI.h"
#include "DB2Stores.h"
@@ -2991,7 +2992,7 @@ class spell_gen_replenishment : public SpellScript
if (targets.size() > maxTargets)
{
targets.sort(Trinity::PowerPctOrderPred(POWER_MANA));
targets.sort(Trinity::Predicates::PowerPctOrderPred(POWER_MANA));
targets.resize(maxTargets);
}
}

View File

@@ -23,6 +23,7 @@
#include "ScriptMgr.h"
#include "Battleground.h"
#include "CommonPredicates.h"
#include "Containers.h"
#include "Creature.h"
#include "CreatureAIImpl.h"
@@ -995,7 +996,7 @@ class spell_item_echoes_of_light : public SpellScript
if (targets.size() < 2)
return;
targets.sort(Trinity::HealthPctOrderPred());
targets.sort(Trinity::Predicates::HealthPctOrderPred());
WorldObject* target = targets.front();
targets.clear();

View File

@@ -24,6 +24,7 @@
#include "ScriptMgr.h"
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "CommonPredicates.h"
#include "Containers.h"
#include "DB2Stores.h"
#include "Group.h"
@@ -692,7 +693,7 @@ class spell_pal_glyph_of_holy_light : public SpellScript
if (targets.size() > maxTargets)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.sort(Trinity::Predicates::HealthPctOrderPred());
targets.resize(maxTargets);
}
}
@@ -897,7 +898,7 @@ class spell_pal_holy_prism_selector : public SpellScript
{
if (GetSpellInfo()->Id == SPELL_PALADIN_HOLY_PRISM_TARGET_ALLY)
{
targets.sort(Trinity::HealthPctOrderPred());
targets.sort(Trinity::Predicates::HealthPctOrderPred());
targets.resize(maxTargets);
}
else