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@@ -117,10 +117,10 @@ RandomMovementGenerator<Creature>::_setRandomLocation(Creature &creature)
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}
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//Call for creature group update
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if(creature.GetFormation() && creature.GetFormation()->getLeader() == &creature)
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{
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if(creature.GetFormation() && creature.GetFormation()->getLeader() == &creature)
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{
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creature.GetFormation()->LeaderMoveTo(nx, ny, nz);
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}
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}
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}
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template<>
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