diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index ed218c23cdb..2a9a1a2a6e5 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -262,7 +262,7 @@ enum UnitState : uint32 UNIT_STATE_MOVING = UNIT_STATE_ROAMING_MOVE | UNIT_STATE_CONFUSED_MOVE | UNIT_STATE_FLEEING_MOVE | UNIT_STATE_CHASE_MOVE | UNIT_STATE_FOLLOW_MOVE, UNIT_STATE_CONTROLLED = UNIT_STATE_CONFUSED | UNIT_STATE_STUNNED | UNIT_STATE_FLEEING, UNIT_STATE_CANT_CLIENT_CONTROL = UNIT_STATE_CHARMED | UNIT_STATE_FLEEING | UNIT_STATE_CONFUSED | UNIT_STATE_POSSESSED, - UNIT_STATE_LOST_CONTROL = UNIT_STATE_CONTROLLED | UNIT_STATE_JUMPING | UNIT_STATE_CHARGING, + UNIT_STATE_LOST_CONTROL = UNIT_STATE_CONTROLLED | UNIT_STATE_POSSESSED | UNIT_STATE_JUMPING | UNIT_STATE_CHARGING, UNIT_STATE_CANNOT_AUTOATTACK = UNIT_STATE_CONTROLLED | UNIT_STATE_CHARGING | UNIT_STATE_CASTING, UNIT_STATE_SIGHTLESS = UNIT_STATE_LOST_CONTROL | UNIT_STATE_EVADE, UNIT_STATE_CANNOT_TURN = UNIT_STATE_LOST_CONTROL | UNIT_STATE_ROTATING | UNIT_STATE_FOCUSING,