*Make charge-like spells with talented warbringer correctly remove movement impairing auras.

*Fix Revitalize.
*Use MaxHp of target instead of base hp for CC auras amount.

--HG--
branch : trunk
This commit is contained in:
QAston
2009-07-13 21:27:05 +02:00
parent 2120bc0d30
commit 310f15e546
6 changed files with 50 additions and 19 deletions

View File

@@ -1484,7 +1484,10 @@ INSERT INTO `spell_proc_event` (`entry`, `SchoolMask`, `SpellFamilyName`, `Spell
( 58620, 0x00, 15, 0x00000004, 0x00000000, 0x00000000, 0x00000000, 0x00000000, 0, 0, 0), -- Glyph of Chains of Ice
( 56342, 0x00, 9, 0x00000018, 0x08000000, 0x00020000, 0x00000000, 0x00000000, 0, 0, 0), -- Lock and Load
( 56343, 0x00, 9, 0x00000018, 0x08000000, 0x00020000, 0x00000000, 0x00000000, 0, 0, 0), -- Lock and Load
( 56344, 0x00, 9, 0x00000018, 0x08000000, 0x00020000, 0x00000000, 0x00000000, 0, 0, 0); -- Lock and Load
( 56344, 0x00, 9, 0x00000018, 0x08000000, 0x00020000, 0x00000000, 0x00000000, 0, 0, 0), -- Lock and Load
( 48539, 0x00, 7, 0x00000010, 0x04000000, 0x00000000, 0x00040000, 0x00000000, 0, 0, 0), -- Revitalize
( 48544, 0x00, 7, 0x00000010, 0x04000000, 0x00000000, 0x00040000, 0x00000000, 0, 0, 0), -- Revitalize
( 48545, 0x00, 7, 0x00000010, 0x04000000, 0x00000000, 0x00040000, 0x00000000, 0, 0, 0); -- Revitalize
-- --------