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Core/Game: Add a dynamic script reloader which reloads scripts modules on changes.
* is responsible for registering plain modules.
* requires compilation with the `WITH_DYNAMIC_LINKING` flag.
* requires further support of the ScriptMgr.
(cherry picked from commit bc0f2b6e5a)
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src/server/game/Scripting/ScriptReloadMgr.cpp
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src/server/game/Scripting/ScriptReloadMgr.cpp
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