From 316986765fb48bbbfee89dbf1f2152667e37ac2f Mon Sep 17 00:00:00 2001 From: jackpoz Date: Tue, 28 Jan 2020 05:55:09 +0100 Subject: [PATCH] Core/Map: Load the grid of TempSummons owned by Players Ensure to load the grid of TempSummons owned by Players when the relocate to another cell --- src/server/game/Maps/Map.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index c3c1c601dea..9642e2f4a8c 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1468,6 +1468,9 @@ bool Map::CreatureCellRelocation(Creature* c, Cell new_cell) return true; } + if (c->GetCharmerOrOwnerGUID().IsPlayer()) + EnsureGridLoaded(new_cell); + // in diff. loaded grid normal creature if (IsGridLoaded(GridCoord(new_cell.GridX(), new_cell.GridY()))) {