From 319ef144b4c4962be8e04174c412140eccd641f1 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Fri, 14 Jan 2022 21:37:08 +0100 Subject: [PATCH] Core/Spells: SPELL_ATTR0_CU_CONE_LINE is no longer taking a target's combatreach into account to avoid being falsely hit when not even inside of the cone --- src/server/game/Spells/Spell.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 1db3ef93eb0..f58475c6149 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -8531,7 +8531,7 @@ bool WorldObjectSpellConeTargetCheck::operator()(WorldObject* target) } else if (_spellInfo->HasAttribute(SPELL_ATTR0_CU_CONE_LINE)) { - if (!_coneSrc.HasInLine(target, _caster->GetCombatReach() + target->GetCombatReach())) + if (!_coneSrc.HasInLine(target, _caster->GetCombatReach())) return false; } else