[7283] Use map for trainer spells for fast find data by spell id. Author: zhenya

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-16 20:10:04 -06:00
parent 0a5b8f78f5
commit 319f70fb76
5 changed files with 38 additions and 42 deletions

View File

@@ -7100,36 +7100,34 @@ void ObjectMgr::LoadTrainerSpell()
continue;
}
TrainerSpell* pTrainerSpell = new TrainerSpell();
pTrainerSpell->spell = spell;
pTrainerSpell->spellCost = fields[2].GetUInt32();
pTrainerSpell->reqSkill = fields[3].GetUInt32();
pTrainerSpell->reqSkillValue = fields[4].GetUInt32();
pTrainerSpell->reqLevel = fields[5].GetUInt32();
if(!pTrainerSpell->reqLevel)
pTrainerSpell->reqLevel = spellinfo->spellLevel;
// calculate learned spell for profession case when stored cast-spell
pTrainerSpell->learnedSpell = spell;
for(int i = 0; i <3; ++i)
{
if(spellinfo->Effect[i]!=SPELL_EFFECT_LEARN_SPELL)
continue;
if(SpellMgr::IsProfessionOrRidingSpell(spellinfo->EffectTriggerSpell[i]))
{
pTrainerSpell->learnedSpell = spellinfo->EffectTriggerSpell[i];
break;
}
}
TrainerSpellData& data = m_mCacheTrainerSpellMap[entry];
if(SpellMgr::IsProfessionSpell(spell))
data.trainerType = 2;
data.spellList.push_back(pTrainerSpell);
TrainerSpell& trainerSpell = data.spellList[spell];
trainerSpell.spell = spell;
trainerSpell.spellCost = fields[2].GetUInt32();
trainerSpell.reqSkill = fields[3].GetUInt32();
trainerSpell.reqSkillValue = fields[4].GetUInt32();
trainerSpell.reqLevel = fields[5].GetUInt32();
if(!trainerSpell.reqLevel)
trainerSpell.reqLevel = spellinfo->spellLevel;
// calculate learned spell for profession case when stored cast-spell
trainerSpell.learnedSpell = spell;
for(int i = 0; i <3; ++i)
{
if(spellinfo->Effect[i] != SPELL_EFFECT_LEARN_SPELL)
continue;
if(SpellMgr::IsProfessionOrRidingSpell(spellinfo->EffectTriggerSpell[i]))
{
trainerSpell.learnedSpell = spellinfo->EffectTriggerSpell[i];
break;
}
}
++count;
} while (result->NextRow());