*Update spell target selection code.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-20 19:33:03 -06:00
parent 55ef3bca2a
commit 323c97bb3b
4 changed files with 284 additions and 208 deletions

View File

@@ -1729,7 +1729,7 @@ void SpellMgr::LoadSpellScriptTarget()
}
}
mSpellScriptTarget.insert(SpellScriptTarget::value_type(spellId,SpellTargetEntry(SpellTargetType(type),targetEntry)));
mSpellScriptTarget.insert(SpellScriptTarget::value_type(spellId,SpellTargetEntry(SpellScriptTargetType(type),targetEntry)));
++count;
} while (result->NextRow());
@@ -1953,6 +1953,7 @@ void SpellMgr::LoadSpellCustomAttr()
case SPELL_EFFECT_ADD_FARSIGHT:
case SPELL_EFFECT_TRIGGER_SPELL_2: //ritual of summon
case SPELL_EFFECT_TRIGGER_MISSILE:
case SPELL_EFFECT_PERSISTENT_AREA_AURA:
EffectTargetType[i] = SPELL_REQUIRE_DEST;
break;
case SPELL_EFFECT_PARRY: // 0
@@ -1968,6 +1969,74 @@ void SpellMgr::LoadSpellCustomAttr()
break;
}
}
for(int i = 0; i < TOTAL_SPELL_TARGETS; ++i)
{
switch(i)
{
case TARGET_UNIT_CASTER:
case TARGET_UNIT_CASTER_FISHING:
case TARGET_UNIT_MASTER:
case TARGET_UNIT_PET:
SpellTargetType[i] = TARGET_TYPE_UNIT_CASTER;
break;
case TARGET_UNIT_MINIPET:
case TARGET_UNIT_TARGET_ALLY:
case TARGET_UNIT_TARGET_RAID:
case TARGET_UNIT_TARGET_ANY:
case TARGET_UNIT_SINGLE_UNKNOWN:
case TARGET_UNIT_TARGET_ENEMY:
SpellTargetType[i] = TARGET_TYPE_UNIT_TARGET;
break;
case TARGET_UNIT_CHANNEL:
case TARGET_DEST_CHANNEL:
SpellTargetType[i] = TARGET_TYPE_CHANNEL;
break;
case TARGET_UNIT_AREA_ENEMY_GROUND:
case TARGET_UNIT_AREA_ENEMY:
case TARGET_UNIT_AREA_ALLY_GROUND:
case TARGET_UNIT_AREA_ALLY:
case TARGET_UNIT_AREA_ENTRY_GROUND:
case TARGET_UNIT_AREA_ENTRY:
case TARGET_UNIT_AREA_ENEMY_CHANNEL:
SpellTargetType[i] = TARGET_TYPE_AREA_DEST;
break;
case TARGET_DEST_TARGET_ENEMY:
case TARGET_DEST_TARGET_ENEMY_UNKNOWN:
case TARGET_DEST_TARGET_FRONT:
case TARGET_DEST_TARGET_BACK:
case TARGET_DEST_TARGET_RIGHT:
case TARGET_DEST_TARGET_LEFT:
case TARGET_DEST_TARGET_RANDOM:
case TARGET_DEST_TARGET_RADIUS:
SpellTargetType[i] = TARGET_TYPE_DEST_TARGET;
break;
case TARGET_DEST_CASTER_GROUND:
case TARGET_DEST_CASTER:
case TARGET_DEST_CASTER_FRONT_LEFT:
case TARGET_DEST_CASTER_BACK_LEFT:
case TARGET_DEST_CASTER_BACK_RIGHT:
case TARGET_DEST_CASTER_FRONT_RIGHT:
case TARGET_DEST_CASTER_FRONT:
case TARGET_MINION:
case TARGET_DEST_CASTER_FRONT_LEAP:
case TARGET_DEST_CASTER_FRONT_UNKNOWN:
case TARGET_DEST_CASTER_BACK:
case TARGET_DEST_CASTER_RIGHT:
case TARGET_DEST_CASTER_LEFT:
case TARGET_DEST_CASTER_RANDOM:
case TARGET_DEST_CASTER_RADIUS:
SpellTargetType[i] = TARGET_TYPE_DEST_CASTER;
break;
case TARGET_DEST_DEST_RANDOM:
case TARGET_DEST_DEST:
SpellTargetType[i] = TARGET_TYPE_DEST_DEST;
break;
default:
SpellTargetType[i] = TARGET_TYPE_DEFAULT;
}
}
}
void SpellMgr::LoadSpellLinked()