From 327a400e0bda46db7e2881ed8e17ddbb5cd0e744 Mon Sep 17 00:00:00 2001 From: tartalo Date: Wed, 2 Dec 2009 11:49:50 +0100 Subject: [PATCH] Fix switch logic (I forgot a break; on a previous commit) --HG-- branch : trunk --- src/game/Map.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/game/Map.cpp b/src/game/Map.cpp index c7e6ca8105c..8f129520d08 100644 --- a/src/game/Map.cpp +++ b/src/game/Map.cpp @@ -1843,6 +1843,7 @@ uint16 Map::GetAreaFlag(float x, float y, float z) const case 166: // The Forlorn Mine if (6812.0f < x && x < 7048.0f && -1200.0f > y && y > -1433.0f && 807.0f < z && z < 840.0f) areaflag = 2213; + break; // Acherus: The Ebon Hold (Plaguelands: The Scarlet Enclave) case 1984: // Plaguelands: The Scarlet Enclave case 2076: // Death's Breach (Plaguelands: The Scarlet Enclave)