Scripts/Misc: Script Romantic Picnic Basket

- Fix achievement "Lonely?"
- Added spell_holiday.cpp for spells related with holidays scripts
- Closes #5116
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This commit is contained in:
Nay
2012-02-08 03:06:53 +00:00
parent 03f9edb2a0
commit 32b2fccf33
5 changed files with 134 additions and 1 deletions

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@@ -669,7 +669,7 @@ public:
## Quest The Lifewarden's Wrath
######*/
enum Misc
enum MiscLifewarden
{
NPC_PRESENCE = 28563, // Freya's Presence
NPC_SABOTEUR = 28538, // Cultist Saboteur

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@@ -23,6 +23,7 @@ set(scripts_STAT_SRCS
Spells/spell_mage.cpp
Spells/spell_paladin.cpp
Spells/spell_item.cpp
Spells/spell_holiday.cpp
)
message(" -> Prepared: Spells")

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@@ -0,0 +1,110 @@
/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/*
* Spells used in holidays/game events that do not fit any other category.
* Scriptnames in this file should be prefixed with "spell_#holidayname_".
*/
#include "ScriptPCH.h"
// 45102 Romantic Picnic
enum SpellsPicnic
{
SPELL_BASKET_CHECK = 45119, // Holiday - Valentine - Romantic Picnic Near Basket Check
SPELL_MEAL_PERIODIC = 45103, // Holiday - Valentine - Romantic Picnic Meal Periodic - effect dummy
SPELL_MEAL_EAT_VISUAL = 45120, // Holiday - Valentine - Romantic Picnic Meal Eat Visual
// SPELL_MEAL_PARTICLE = 45114, // Holiday - Valentine - Romantic Picnic Meal Particle - unused
SPELL_DRINK_VISUAL = 45121, // Holiday - Valentine - Romantic Picnic Drink Visual
SPELL_ROMANTIC_PICNIC_ACHIEV = 45123, // Romantic Picnic periodic = 5000
};
class spell_love_is_in_the_air_romantic_picnic : public SpellScriptLoader
{
public:
spell_love_is_in_the_air_romantic_picnic() : SpellScriptLoader("spell_love_is_in_the_air_romantic_picnic") { }
class spell_love_is_in_the_air_romantic_picnic_AuraScript : public AuraScript
{
PrepareAuraScript(spell_love_is_in_the_air_romantic_picnic_AuraScript);
void OnApply(AuraEffect const* aurEff, AuraEffectHandleModes /*mode*/)
{
if (Unit* target = GetTarget())
{
target->SetStandState(UNIT_STAND_STATE_SIT);
target->CastSpell(target, SPELL_MEAL_PERIODIC, false);
}
}
void OnPeriodic(AuraEffect const* /*aurEff*/)
{
// Every 5 seconds
if (Unit* target = GetTarget())
{
// If our player is no longer sit, remove all auras
if (target->getStandState() != UNIT_STAND_STATE_SIT)
{
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
target->RemoveAura(GetAura());
return;
}
target->CastSpell(target, SPELL_BASKET_CHECK, false); // unknown use, it targets Romantic Basket
target->CastSpell(target, RAND(SPELL_MEAL_EAT_VISUAL, SPELL_DRINK_VISUAL), false);
bool foundSomeone = false;
// For nearby players, check if they have the same aura. If so, cast Romantic Picnic (45123)
// required by achievement and "hearts" visual
std::list<Player*> playerList;
Trinity::AnyPlayerInObjectRangeCheck checker(target, INTERACTION_DISTANCE*2);
Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(target, playerList, checker);
target->VisitNearbyWorldObject(INTERACTION_DISTANCE*2, searcher);
for (std::list<Player*>::const_iterator itr = playerList.begin(); itr != playerList.end(); ++itr)
{
if ((*itr) != target && (*itr)->HasAura(GetId())) // && (*itr)->getStandState() == UNIT_STAND_STATE_SIT)
{
GetCaster()->CastSpell(*itr, SPELL_ROMANTIC_PICNIC_ACHIEV, true);
GetCaster()->CastSpell(target, SPELL_ROMANTIC_PICNIC_ACHIEV, true);
foundSomeone = true;
// break;
}
}
if (!foundSomeone && target->HasAura(SPELL_ROMANTIC_PICNIC_ACHIEV))
target->RemoveAura(SPELL_ROMANTIC_PICNIC_ACHIEV);
}
}
void Register()
{
AfterEffectApply += AuraEffectApplyFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnApply, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY, AURA_EFFECT_HANDLE_REAL);
OnEffectPeriodic += AuraEffectPeriodicFn(spell_love_is_in_the_air_romantic_picnic_AuraScript::OnPeriodic, EFFECT_0, SPELL_AURA_PERIODIC_DUMMY);
}
};
AuraScript* GetAuraScript() const
{
return new spell_love_is_in_the_air_romantic_picnic_AuraScript();
}
};
void AddSC_holiday_spell_scripts()
{
new spell_love_is_in_the_air_romantic_picnic();
}