From 32e960d5bc75fe8dfac2bb902c470d8904210924 Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 12 Aug 2009 21:14:35 -0500 Subject: [PATCH] *Fix build. --HG-- branch : trunk --- src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp | 2 +- src/game/Player.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp b/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp index 9efc1e890b6..484414da0a6 100644 --- a/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp +++ b/src/bindings/scripts/scripts/zone/teldrassil/teldrassil.cpp @@ -130,7 +130,7 @@ struct TRINITY_DLL_DECL npc_mistAI : public ScriptedAI void JustDied(Unit* pKiller) { if (Player* pPlayer = Unit::GetPlayer(uiPlayerGUID)) - pPlayer->FailTimedQuest(QUEST_MIST); + pPlayer->FailQuest(QUEST_MIST); uiPlayerGUID = 0; m_creature->GetMotionMaster()->MovementExpired(); diff --git a/src/game/Player.cpp b/src/game/Player.cpp index 45159fadb6d..b43caaa3c40 100644 --- a/src/game/Player.cpp +++ b/src/game/Player.cpp @@ -13203,7 +13203,7 @@ void Player::FailQuest(uint32 questId) SetQuestSlotState(log_slot, QUEST_STATE_FAIL); } - if (pQuest->HasFlag(QUEST_MANGOS_FLAGS_TIMED)) + if (pQuest->HasFlag(QUEST_TRINITY_FLAGS_TIMED)) { QuestStatusData& q_status = mQuestStatus[questId];