diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp index 4a6c4ae82c8..67a90ecf280 100644 --- a/src/server/game/Spells/SpellMgr.cpp +++ b/src/server/game/Spells/SpellMgr.cpp @@ -2842,7 +2842,6 @@ void SpellMgr::LoadSpellInfoCustomAttributes() case SPELL_EFFECT_APPLY_AREA_AURA_ENEMY: case SPELL_EFFECT_APPLY_AREA_AURA_PET: case SPELL_EFFECT_APPLY_AREA_AURA_OWNER: - { if (spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DAMAGE_PERCENT || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_DUMMY || @@ -2850,7 +2849,7 @@ void SpellMgr::LoadSpellInfoCustomAttributes() spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_HEALTH_FUNNEL || spellInfo->Effects[j].ApplyAuraName == SPELL_AURA_PERIODIC_DUMMY) break; - } + [[fallthrough]]; default: { // No value and not interrupt cast or crowd control without SPELL_ATTR0_UNAFFECTED_BY_INVULNERABILITY flag