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*Correct damage for Shield of Righteousness.
--HG-- branch : trunk
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@@ -619,7 +619,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
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// Shield of Righteousness
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else if(m_spellInfo->SpellFamilyFlags[1]&0x00100000)
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{
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damage+=int32(m_caster->GetShieldBlockValue());
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damage += int32(m_caster->GetShieldBlockValue() * 1.3f);
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}
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break;
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}
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