*More fix about move flag.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-23 13:14:04 -06:00
parent e425ba5837
commit 34517a860f
24 changed files with 73 additions and 49 deletions

View File

@@ -249,7 +249,7 @@ FlightPathMovementGenerator::Initialize(Player &player)
// do not send movement, it was sent already
i_destinationHolder.SetDestination(traveller, i_path[i_currentNode].x, i_path[i_currentNode].y, i_path[i_currentNode].z, false);
player.SendMonsterMoveByPath(GetPath(),GetCurrentNode(),GetPathAtMapEnd(),MOVEMENTFLAG_WALK_MODE|MOVEMENTFLAG_ONTRANSPORT);
player.SendMonsterMoveByPath(GetPath(),GetCurrentNode(),GetPathAtMapEnd());
}
void FlightPathMovementGenerator::Finalize(Player & player)