From 35596cee5c400d286522610bb6ed18943bedd1f7 Mon Sep 17 00:00:00 2001 From: treeston Date: Thu, 12 May 2016 11:02:54 +0200 Subject: [PATCH] Too many damn stars in that damn argument list. --- src/server/game/Entities/GameObject/GameObject.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 63f001243f2..c6319dada74 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2382,7 +2382,7 @@ void GameObject::BuildValuesUpdate(uint8 updateType, ByteBuffer* data, Player* t data->append(fieldBuffer); } -void GameObject::GetRespawnPosition(float &x, float &y, float &z, float* ori /* = 0.0f*/) const +void GameObject::GetRespawnPosition(float &x, float &y, float &z, float* ori /* = nullptr*/) const { if (m_spawnId) {