Core/SAI: Drop waypoints table and move existing rows to waypoint_data table (#28834)

This commit is contained in:
ModoX
2023-04-08 01:33:05 +02:00
committed by GitHub
parent 7d5d3cf655
commit 356c98579b
27 changed files with 110 additions and 188 deletions

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@@ -30,7 +30,7 @@ enum Spells
enum Paths
{
GIZRUL_PATH = 402450
GIZRUL_PATH = 3219600
};
enum Events

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@@ -36,7 +36,7 @@ enum Misc
{
NEFARIUS_PATH_2 = 1379671,
NEFARIUS_PATH_3 = 1379672,
GYTH_PATH_1 = 1379681,
GYTH_PATH_1 = 11037448,
};
enum Events

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@@ -60,11 +60,11 @@ enum Adds
enum Misc
{
NEFARIUS_PATH_1 = 1379670,
NEFARIUS_PATH_2 = 1379671,
NEFARIUS_PATH_3 = 1379672,
REND_PATH_1 = 1379680,
REND_PATH_2 = 1379681,
NEFARIUS_PATH_1 = 11037360,
NEFARIUS_PATH_2 = 11037368,
NEFARIUS_PATH_3 = 11037376,
REND_PATH_1 = 11037440,
REND_PATH_2 = 11037448,
};
/*

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@@ -86,8 +86,8 @@ enum Gossip
enum Paths
{
NEFARIUS_PATH_2 = 1379671,
NEFARIUS_PATH_3 = 1379672
NEFARIUS_PATH_2 = 11037368,
NEFARIUS_PATH_3 = 11037376
};
enum GameObjects

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@@ -93,7 +93,7 @@ enum MTInstanceText
enum MTMovementData
{
PATH_KALECGOS_FLIGHT = 248440
PATH_KALECGOS_FLIGHT = 1987520
};
template <class AI, class T>

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@@ -261,7 +261,7 @@ struct npc_koltira_deathweaver : public ScriptedAI
me->SetWalk(false);
me->SetImmuneToNPC(false);
DoCastSelf(SPELL_HERO_AGGRO);
me->GetMotionMaster()->MovePath(NPC_KOLTIRA, false);
me->GetMotionMaster()->MovePath(NPC_KOLTIRA << 3, false);
break;
case EVENT_CHECK_PLAYER:

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@@ -64,7 +64,7 @@ enum Misc
{
WEAPON_KIRTONOS_STAFF = 11365,
POINT_KIRTONOS_LAND = 13,
KIRTONOS_PATH = 105061
KIRTONOS_PATH = 840488
};
Position const PosMove[2] =

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@@ -25,11 +25,11 @@
enum COG_Paths
{
STORMWIND_PATH = 80500,
GOLDSHIRE_PATH = 80501,
WOODS_PATH = 80502,
HOUSE_PATH = 80503,
LISA_PATH = 80700
STORMWIND_PATH = 644000,
GOLDSHIRE_PATH = 644008,
WOODS_PATH = 644016,
HOUSE_PATH = 644024,
LISA_PATH = 645600
};
enum COG_Waypoints

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@@ -27,8 +27,8 @@ enum Partygoer_Pather
EVENT_REMOVE_EQUIPMENT_PATHER,
EVENT_STOP_DANCING_PATHER,
PATH_FIRST_PATH = 594440,
PATH_LAST_PATH = 594444,
PATH_FIRST_PATH = 4755520,
PATH_LAST_PATH = 4755552,
};
struct npc_partygoer_pather : public ScriptedAI

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@@ -60,12 +60,12 @@ enum HordeHauler
TALK_ON_SEPULCHER = 2,
TALK_ON_FORSAKEN_FRONT = 3,
PATH_FROM_NORTH_TO_SOUTH = 447310,
PATH_TROOPER_1 = 447320,
PATH_TROOPER_2 = 447321,
PATH_TROOPER_3 = 447322,
PATH_TROOPER_4 = 447323,
PATH_TROOPER_5 = 447324,
PATH_FROM_NORTH_TO_SOUTH = 3578480,
PATH_TROOPER_1 = 3578560,
PATH_TROOPER_2 = 3578568,
PATH_TROOPER_3 = 3578576,
PATH_TROOPER_4 = 3578584,
PATH_TROOPER_5 = 3578592,
WAYPOINT_ON_FORSAKEN_HIGH = 11,
WAYPOINT_ON_SEPULCHER = 35,
@@ -340,8 +340,8 @@ enum QuestTheWarchiefCometh
TALK_CROMUSH_COMETH_0 = 0,
TALK_CROMUSH_COMETH_1 = 1,
PATH_CROMUSH = 446402,
PATH_GARROSH = 446290,
PATH_CROMUSH = 3571216,
PATH_GARROSH = 3570320,
POINT_AGATHA_PRE_RISE = 1,
POINT_AGATHA_RISE = 2,
@@ -1417,9 +1417,9 @@ enum ForsakenBat
TALK_BAT_ARRIVED_TO_ISLE = 0,
TALK_BAT_GOING_HOME = 1,
PATH_BAT_TO_LAKE = 448210,
PATH_BAT_AROUND_LAKE = 448211,
PATH_BAT_TO_HOME = 448212,
PATH_BAT_TO_LAKE = 3585680,
PATH_BAT_AROUND_LAKE = 3585688,
PATH_BAT_TO_HOME = 3585696,
WAYPOINT_LAST_POINT_TO_LAKE = 8,
WAYPOINT_LAST_POINT_AROUND_LAKE = 32,
@@ -1660,8 +1660,8 @@ enum DeathstalkerRaneYorick
TALK_YORICK_EXSANGUINATE_SUMMON = 0,
TALK_YORICK_EXSANGUINATE_HIDE = 1,
PATH_YORICK_UP = 448820,
PATH_YORICK_HIDE = 448821,
PATH_YORICK_UP = 3590560,
PATH_YORICK_HIDE = 3590568,
WAYPOINT_CLOSE_TO_ARMOIRE = 15,
WAYPOINT_HIDDEN_NEXT_TO_ARMOIRE = 2
@@ -1909,12 +1909,12 @@ enum WaitingToExsanguinate
TALK_BLOODFANG_EXSANGUINATE_9 = 9,
TALK_BLOODFANG_EXSANGUINATE_10 = 10,
PATH_CROWLEY_ENTER = 448830,
PATH_BLOODFANG_ENTER = 448840,
PATH_BLOODFANG_NEAR_YORICK = 448841,
PATH_BLOODFANG_WITH_YORICK = 448842,
PATH_BLOODFANG_EXIT = 448843,
PATH_CROWLEY_EXIT = 448831
PATH_CROWLEY_ENTER = 3590640,
PATH_BLOODFANG_ENTER = 3590720,
PATH_BLOODFANG_NEAR_YORICK = 3590728,
PATH_BLOODFANG_WITH_YORICK = 3590736,
PATH_BLOODFANG_EXIT = 3590744,
PATH_CROWLEY_EXIT = 3590648
};
// 44893 - Armoire
@@ -4140,7 +4140,7 @@ enum AgathaFenrisIsle
TALK_AGATHA_POST_EVENT1 = 3,
TALK_AGATHA_POST_EVENT2 = 4,
PATH_AGATHA_TO_FORSAKEN = 449510,
PATH_AGATHA_TO_FORSAKEN = 3596080,
WAYPOINT_SPEED_UP = 14,
WAYPOINT_ARRIVED_TO_FORSAKEN = 19,

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@@ -57,7 +57,7 @@ enum Belnistrasz
EVENT_FIREBALL = 5,
EVENT_FROST_NOVA = 6,
PATH_ESCORT = 871710,
PATH_ESCORT = 6973680,
POINT_REACH_IDOL = 17,
QUEST_EXTINGUISHING_THE_IDOL = 3525,

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@@ -29,7 +29,7 @@ enum Misc
NPC_GAHZRILLA = 7273,
// Paths
PATH_ADDS = 81553
PATH_ADDS = 652424
};
int const pyramidSpawnTotal = 54;

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@@ -342,7 +342,7 @@ struct npc_crystal_channel_target : public ScriptedAI
}
if (summon)
summon->GetMotionMaster()->MovePath(summon->GetEntry() * 100, false);
summon->GetMotionMaster()->MovePath((summon->GetEntry() * 100) << 3, false);
if (_spell == SPELL_SUMMON_CRYSTAL_HANDLER)
Reset();

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@@ -379,7 +379,7 @@ struct npc_highlord_tirion_fordring_lh : public ScriptedAI
case EVENT_MURADIN_RUN:
case EVENT_SAURFANG_RUN:
if (Creature* factionNPC = ObjectAccessor::GetCreature(*me, _factionNPC))
factionNPC->GetMotionMaster()->MovePath(factionNPC->GetSpawnId() * 10, false);
factionNPC->GetMotionMaster()->MovePath((factionNPC->GetSpawnId() * 10) << 3, false);
me->setActive(false);
_damnedKills = 3;
break;

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@@ -175,7 +175,7 @@ enum EnslavedProtoDrake
TYPE_PROTODRAKE_AT = 28,
DATA_PROTODRAKE_MOVE = 6,
PATH_PROTODRAKE = 125946,
PATH_PROTODRAKE = 1007568,
EVENT_REND = 1,
EVENT_FLAME_BREATH = 2,

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@@ -769,11 +769,11 @@ enum Thassarian
SAY_LERYSSA_3 = 2,
SAY_LERYSSA_4 = 3,
PATH_THASSARIAN = 1013030,
PATH_ARTHAS = 1013031,
PATH_TALBOT = 1013032,
PATH_ARLOS = 1013033,
PATH_LERYSSA = 1013034
PATH_THASSARIAN = 8104240,
PATH_ARTHAS = 8104248,
PATH_TALBOT = 8104256,
PATH_ARLOS = 8104264,
PATH_LERYSSA = 8104272
};
struct npc_thassarian : public ScriptedAI

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@@ -152,7 +152,7 @@ struct npc_freed_protodrake : public VehicleAI
if (Unit* passenger = vehicle->GetPassenger(0))
{
Talk(TEXT_EMOTE, passenger);
me->GetMotionMaster()->MovePath(NPC_DRAKE, false);
me->GetMotionMaster()->MovePath(NPC_DRAKE << 3, false);
}
}
else
@@ -430,7 +430,7 @@ private:
enum WildWyrm
{
PATH_WILD_WYRM = 30275 * 10,
PATH_WILD_WYRM = (30275 * 10) << 3,
// Phase 1
SPELL_PLAYER_MOUNT_WYRM = 56672,
@@ -725,8 +725,8 @@ enum JokkumScriptcast
{
NPC_KINGJOKKUM = 30331,
NPC_THORIM = 30390,
PATH_JOKKUM = 2072200,
PATH_JOKKUM_END = 2072201,
PATH_JOKKUM = 16577600,
PATH_JOKKUM_END = 16577608,
SAY_HOLD_ON = 0,
SAY_JOKKUM_1 = 1,
SAY_JOKKUM_2 = 2,

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@@ -367,14 +367,14 @@ public:
stormforgedMonitor->SetWalk(false);
/// The npc would search an alternative way to get to the last waypoint without this unit state.
stormforgedMonitor->AddUnitState(UNIT_STATE_IGNORE_PATHFINDING);
stormforgedMonitor->GetMotionMaster()->MovePath(NPC_STORMFORGED_MONITOR * 100, false);
stormforgedMonitor->GetMotionMaster()->MovePath((NPC_STORMFORGED_MONITOR * 100) << 3, false);
}
stormforgedEradictor = player->SummonCreature(NPC_STORMFORGED_ERADICTOR, stormforgedEradictorPosition, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 1min);
if (stormforgedEradictor)
{
stormforgedEradictorGUID = stormforgedEradictor->GetGUID();
stormforgedEradictor->GetMotionMaster()->MovePath(NPC_STORMFORGED_ERADICTOR * 100, false);
stormforgedEradictor->GetMotionMaster()->MovePath((NPC_STORMFORGED_ERADICTOR * 100) << 3, false);
}
return true;