Now correct patch version: Use spell_loot_table for item creating in case SPELL_EFFECT_CREATE_ITEM_2 (157) and itemType==0. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
Muhaha
2009-02-06 11:25:04 +01:00
parent e0b3d67c1e
commit 358d1bb14e
5 changed files with 13 additions and 12 deletions

View File

@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
#define REVISION_NR "7232"
#define REVISION_NR "7234"
#endif // __REVISION_NR_H__