*added script for training dummies

*added new creature extra flag (CREATURE_FLAG_EXTRA_NO_SKILLGAIN) if set creature won't increase player's weapon skill

--HG--
branch : trunk
This commit is contained in:
Rat
2009-08-04 12:38:35 +02:00
parent 73ce3bd366
commit 35cf6778de
5 changed files with 54 additions and 1 deletions

View File

@@ -5288,6 +5288,9 @@ void Player::UpdateWeaponSkill (WeaponAttackType attType)
if(m_form == FORM_TREE)
return; // use weapon but not skill up
if(pVictim && pVictim->GetTypeId() == TYPEID_UNIT && (((Creature*)pVictim)->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_NO_SKILLGAIN))
return;
uint32 weapon_skill_gain = sWorld.getConfig(CONFIG_SKILL_GAIN_WEAPON);
switch(attType)