Core: whitespace cleanup, reduce double blank line to single (#25795)

* Core/Misc: fix double empty line

* worldserver.conf

(cherry picked from commit a32b6b8ac4)
This commit is contained in:
Kargatum
2021-01-03 17:47:07 +07:00
committed by Shauren
parent 05a9b2d2cb
commit 373ed8f46b
107 changed files with 0 additions and 144 deletions

View File

@@ -215,7 +215,6 @@ void BattlefieldTB::OnPlayerJoinWar(Player* player)
player->CastSpell(player, SPELL_TOWER_ATTACK_BONUS, CastSpellExtraArgs(TRIGGERED_FULL_MASK).AddSpellMod(SPELLVALUE_AURA_STACK, GetData(BATTLEFIELD_TB_DATA_TOWERS_DESTROYED)));
}
void BattlefieldTB::OnPlayerLeaveWar(Player* player)
{
RemoveAurasFromPlayer(player);

View File

@@ -481,7 +481,6 @@ bool BattlefieldWG::SetupBattlefield()
m_GraveyardList[i] = graveyard;
}
Workshops.resize(WG_MAX_WORKSHOP);
// Spawn workshop creatures and gameobjects
for (uint8 i = 0; i < WG_MAX_WORKSHOP; i++)
@@ -577,7 +576,6 @@ void BattlefieldWG::OnBattleStart()
else
TC_LOG_ERROR("bg.battlefield", "WG: Failed to spawn titan relic.");
// Update tower visibility and update faction
for (auto itr = CanonList.begin(); itr != CanonList.end(); ++itr)
{
@@ -1151,7 +1149,6 @@ uint32 BattlefieldWG::GetData(uint32 data) const
return Battlefield::GetData(data);
}
void BattlefieldWG::FillInitialWorldStates(WorldPackets::WorldState::InitWorldStates& packet)
{
packet.Worldstates.emplace_back(WS_BATTLEFIELD_WG_DEFENDED_A, GetData(BATTLEFIELD_WG_DATA_DEF_A));