[7983] Make static Spell::SendCastResult accessable from script DLL. Author: VladimirMangos

--HG--
branch : trunk
This commit is contained in:
megamage
2009-06-10 14:37:30 -05:00
parent bb3c1e2eae
commit 375641398a
3 changed files with 3 additions and 3 deletions

View File

@@ -3134,7 +3134,7 @@ void Spell::SendCastResult(Player* caster, SpellEntry const* spellInfo, uint8 ca
return;
WorldPacket data(SMSG_CAST_FAILED, (4+1+1));
data << uint8(cast_count); // single cast or multi 2.3 (0/1)
data << uint8(cast_count); // single cast or multi 2.3 (0/1)
data << uint32(spellInfo->Id);
data << uint8(result); // problem
switch (result)