Conflicts:
	src/server/game/Entities/Item/Item.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
This commit is contained in:
Subv
2012-12-23 08:33:13 -05:00
44 changed files with 1249 additions and 357 deletions

View File

@@ -31,10 +31,10 @@ enum Spells
SPELL_REJOIN_VISCIDUS = 25896,
SPELL_VISCIDUS_EXPLODE = 25938,
SPELL_VISCIDUS_SUICIDE = 26003,
SPELL_VISCIDUS_SHRINKS = 25893, // Removed from client, in world.spell_dbc
SPELL_MEMBRANE_VISCIDUS = 25994, // damage reduction spell - removed from DBC
SPELL_VISCIDUS_WEAKNESS = 25926, // aura which procs at damage - should trigger the slow spells - removed from DBC
SPELL_VISCIDUS_SHRINKS = 25893, // (6) Apply Aura #61: Mod Scale Value: -4 - removed from DBC
SPELL_VISCIDUS_GROWS = 25897, // removed from DBC
SPELL_SUMMON_GLOBS = 25885, // summons npc 15667 using spells from 25865 to 25884; All spells have target coords - removed from DBC
SPELL_VISCIDUS_TELEPORT = 25904, // removed from DBC
@@ -54,19 +54,26 @@ enum Phases
PHASE_GLOB = 3
};
enum Emotes
{
EMOTE_SLOW = 0,
EMOTE_FREEZE = 1,
EMOTE_FROZEN = 2,
EMOTE_CRACK = 3,
EMOTE_SHATTER = 4,
EMOTE_EXPLODE = 5
};
enum HitCounter
{
HITCOUNTER_SLOW = 100, // "Viscidus begins to slow."
HITCOUNTER_SLOW_MORE = 150, // "Viscidus begins to freeze."
HITCOUNTER_FREEZE = 200, // "Viscidus is frozen solid."
HITCOUNTER_SLOW = 100,
HITCOUNTER_SLOW_MORE = 150,
HITCOUNTER_FREEZE = 200,
// 4.3.4 data
HITCOUNTER_CRACK = 50, // "Viscidus begins to crack."
HITCOUNTER_SHATTER = 100, // "Viscidus looks ready to shatter."
HITCOUNTER_EXPLODE = 150, // "Viscidus explodes."
// 1.12 data
// HITCOUNTER_EXPLODE = 75
HITCOUNTER_CRACK = 50,
HITCOUNTER_SHATTER = 100,
HITCOUNTER_EXPLODE = 150,
};
enum MovePoints
@@ -74,7 +81,7 @@ enum MovePoints
ROOM_CENTER = 1
};
Position const ViscidusCoord = { -7992.36f, 908.19f, -52.62f, 1.68f }; // TODO: Visci ain't room middle
Position const ViscidusCoord = { -7992.36f, 908.19f, -52.62f, 1.68f }; // TODO: Visci isn't in room middle
float const RoomRadius = 40.0f; // TODO: Not sure if its correct
class boss_viscidus : public CreatureScript
@@ -102,6 +109,7 @@ class boss_viscidus : public CreatureScript
if (attacker->HasUnitState(UNIT_STATE_MELEE_ATTACKING) && _hitcounter >= HITCOUNTER_EXPLODE)
{
Talk(EMOTE_EXPLODE);
events.Reset();
_phase = PHASE_GLOB;
DoCast(me, SPELL_VISCIDUS_EXPLODE);
@@ -125,6 +133,10 @@ class boss_viscidus : public CreatureScript
}
}
}
else if (_hitcounter == HITCOUNTER_SHATTER)
Talk(EMOTE_SHATTER);
else if (_hitcounter == HITCOUNTER_CRACK)
Talk(EMOTE_CRACK);
}
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
@@ -135,6 +147,8 @@ class boss_viscidus : public CreatureScript
if (_hitcounter >= HITCOUNTER_FREEZE)
{
_hitcounter = 0;
Talk(EMOTE_FROZEN);
_phase = PHASE_MELEE;
DoCast(me, SPELL_VISCIDUS_FREEZE);
me->RemoveAura(SPELL_VISCIDUS_SLOWED_MORE);
@@ -142,11 +156,15 @@ class boss_viscidus : public CreatureScript
}
else if (_hitcounter >= HITCOUNTER_SLOW_MORE)
{
Talk(EMOTE_FREEZE);
me->RemoveAura(SPELL_VISCIDUS_SLOWED);
DoCast(me, SPELL_VISCIDUS_SLOWED_MORE);
}
else if (_hitcounter >= HITCOUNTER_SLOW)
{
Talk(EMOTE_SLOW);
DoCast(me, SPELL_VISCIDUS_SLOWED);
}
}
}
@@ -183,6 +201,7 @@ class boss_viscidus : public CreatureScript
if (_phase == PHASE_GLOB && summons.empty())
{
DoResetThreat();
me->NearTeleportTo(ViscidusCoord.GetPositionX(),
ViscidusCoord.GetPositionY(),
ViscidusCoord.GetPositionZ(),
@@ -260,7 +279,7 @@ class npc_glob_of_viscidus : public CreatureScript
else
{
Viscidus->SetHealth(Viscidus->GetHealth() - Viscidus->GetMaxHealth() / 20);
Viscidus->SetObjectScale(Viscidus->GetFloatValue(OBJECT_FIELD_SCALE_X) - 0.05f); // TODO: Not sure if blizzlike
Viscidus->GetAI()->DoCast(Viscidus, SPELL_VISCIDUS_SHRINKS);
}
}
}

View File

@@ -319,7 +319,7 @@ public:
}
void IsSummonedBy(Unit* /*summoner*/)
{
{
std::list<Player*> playerOnQuestList;
Trinity::AnyPlayerInObjectRangeCheck checker(me, 5.0f);
Trinity::PlayerListSearcher<Trinity::AnyPlayerInObjectRangeCheck> searcher(me, playerOnQuestList, checker);

View File

@@ -62,6 +62,9 @@ enum Spells
SPELL_INCITE_TERROR = 73070,
SPELL_BLOODBOLT_WHIRL = 71772,
SPELL_ANNIHILATE = 71322,
// Blood Infusion
SPELL_BLOOD_INFUSION_CREDIT = 72934
};
enum Shadowmourne
@@ -182,6 +185,10 @@ class boss_blood_queen_lana_thel : public CreatureScript
{
_JustDied();
Talk(SAY_DEATH);
if (Is25ManRaid() && me->HasAura(SPELL_SHADOWS_FATE))
DoCastAOE(SPELL_BLOOD_INFUSION_CREDIT, true);
CleanAuras();
// Blah, credit the quest
if (_creditBloodQuickening)

View File

@@ -1218,6 +1218,12 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
if (targetsAtRange < minTargets)
targetsAtRange = std::min<uint32>(targets.size() - 1, minTargets);
if (!targetsAtRange)
{
targets.clear();
return;
}
std::list<WorldObject*>::const_iterator itr = targets.begin();
std::advance(itr, urand(0, targetsAtRange));
target = *itr;
@@ -1228,10 +1234,10 @@ class spell_deathbringer_blood_nova_targeting : public SpellScriptLoader
// use the same target for first and second effect
void FilterTargetsSubsequent(std::list<WorldObject*>& unitList)
{
unitList.clear();
if (!target)
return;
unitList.clear();
unitList.push_back(target);
}

View File

@@ -51,62 +51,65 @@ enum ScriptTexts
enum Spells
{
// Festergut
SPELL_RELEASE_GAS_VISUAL = 69125,
SPELL_GASEOUS_BLIGHT_LARGE = 69157,
SPELL_GASEOUS_BLIGHT_MEDIUM = 69162,
SPELL_GASEOUS_BLIGHT_SMALL = 69164,
SPELL_MALLABLE_GOO_H = 70852,
SPELL_RELEASE_GAS_VISUAL = 69125,
SPELL_GASEOUS_BLIGHT_LARGE = 69157,
SPELL_GASEOUS_BLIGHT_MEDIUM = 69162,
SPELL_GASEOUS_BLIGHT_SMALL = 69164,
SPELL_MALLABLE_GOO_H = 70852,
// Rotface
SPELL_VILE_GAS_H = 69240,
SPELL_VILE_GAS_H = 69240,
// Professor Putricide
SPELL_SLIME_PUDDLE_TRIGGER = 70341,
SPELL_MALLEABLE_GOO = 70852,
SPELL_UNSTABLE_EXPERIMENT = 70351,
SPELL_TEAR_GAS = 71617, // phase transition
SPELL_TEAR_GAS_CREATURE = 71618,
SPELL_TEAR_GAS_CANCEL = 71620,
SPELL_TEAR_GAS_PERIODIC_TRIGGER = 73170,
SPELL_CREATE_CONCOCTION = 71621,
SPELL_GUZZLE_POTIONS = 71893,
SPELL_OOZE_TANK_PROTECTION = 71770, // protects the tank
SPELL_CHOKING_GAS_BOMB = 71255,
SPELL_OOZE_VARIABLE = 74118,
SPELL_GAS_VARIABLE = 74119,
SPELL_UNBOUND_PLAGUE = 70911,
SPELL_UNBOUND_PLAGUE_SEARCHER = 70917,
SPELL_PLAGUE_SICKNESS = 70953,
SPELL_UNBOUND_PLAGUE_PROTECTION = 70955,
SPELL_MUTATED_PLAGUE = 72451,
SPELL_MUTATED_PLAGUE_CLEAR = 72618,
SPELL_SLIME_PUDDLE_TRIGGER = 70341,
SPELL_MALLEABLE_GOO = 70852,
SPELL_UNSTABLE_EXPERIMENT = 70351,
SPELL_TEAR_GAS = 71617, // phase transition
SPELL_TEAR_GAS_CREATURE = 71618,
SPELL_TEAR_GAS_CANCEL = 71620,
SPELL_TEAR_GAS_PERIODIC_TRIGGER = 73170,
SPELL_CREATE_CONCOCTION = 71621,
SPELL_GUZZLE_POTIONS = 71893,
SPELL_OOZE_TANK_PROTECTION = 71770, // protects the tank
SPELL_CHOKING_GAS_BOMB = 71255,
SPELL_OOZE_VARIABLE = 74118,
SPELL_GAS_VARIABLE = 74119,
SPELL_UNBOUND_PLAGUE = 70911,
SPELL_UNBOUND_PLAGUE_SEARCHER = 70917,
SPELL_PLAGUE_SICKNESS = 70953,
SPELL_UNBOUND_PLAGUE_PROTECTION = 70955,
SPELL_MUTATED_PLAGUE = 72451,
SPELL_MUTATED_PLAGUE_CLEAR = 72618,
// Slime Puddle
SPELL_GROW_STACKER = 70345,
SPELL_GROW = 70347,
SPELL_SLIME_PUDDLE_AURA = 70343,
SPELL_GROW_STACKER = 70345,
SPELL_GROW = 70347,
SPELL_SLIME_PUDDLE_AURA = 70343,
// Gas Cloud
SPELL_GASEOUS_BLOAT_PROC = 70215,
SPELL_GASEOUS_BLOAT = 70672,
SPELL_GASEOUS_BLOAT_PROTECTION = 70812,
SPELL_EXPUNGED_GAS = 70701,
SPELL_GASEOUS_BLOAT_PROC = 70215,
SPELL_GASEOUS_BLOAT = 70672,
SPELL_GASEOUS_BLOAT_PROTECTION = 70812,
SPELL_EXPUNGED_GAS = 70701,
// Volatile Ooze
SPELL_OOZE_ERUPTION = 70492,
SPELL_VOLATILE_OOZE_ADHESIVE = 70447,
SPELL_OOZE_ERUPTION_SEARCH_PERIODIC = 70457,
SPELL_VOLATILE_OOZE_PROTECTION = 70530,
SPELL_OOZE_ERUPTION = 70492,
SPELL_VOLATILE_OOZE_ADHESIVE = 70447,
SPELL_OOZE_ERUPTION_SEARCH_PERIODIC = 70457,
SPELL_VOLATILE_OOZE_PROTECTION = 70530,
// Choking Gas Bomb
SPELL_CHOKING_GAS_BOMB_PERIODIC = 71259,
SPELL_CHOKING_GAS_EXPLOSION_TRIGGER = 71280,
SPELL_CHOKING_GAS_BOMB_PERIODIC = 71259,
SPELL_CHOKING_GAS_EXPLOSION_TRIGGER = 71280,
// Mutated Abomination vehicle
SPELL_ABOMINATION_VEHICLE_POWER_DRAIN = 70385,
SPELL_MUTATED_TRANSFORMATION = 70311,
SPELL_MUTATED_TRANSFORMATION_DAMAGE = 70405,
SPELL_MUTATED_TRANSFORMATION_NAME = 72401,
SPELL_ABOMINATION_VEHICLE_POWER_DRAIN = 70385,
SPELL_MUTATED_TRANSFORMATION = 70311,
SPELL_MUTATED_TRANSFORMATION_DAMAGE = 70405,
SPELL_MUTATED_TRANSFORMATION_NAME = 72401,
// Unholy Infusion
SPELL_UNHOLY_INFUSION_CREDIT = 71518
};
#define SPELL_GASEOUS_BLOAT_HELPER RAID_MODE<uint32>(70672, 72455, 72832, 72833)
@@ -293,6 +296,10 @@ class boss_professor_putricide : public CreatureScript
{
_JustDied();
Talk(SAY_DEATH);
if (Is25ManRaid() && me->HasAura(SPELL_SHADOWS_FATE))
DoCastAOE(SPELL_UNHOLY_INFUSION_CREDIT, true);
DoCast(SPELL_MUTATED_PLAGUE_CLEAR);
}

View File

@@ -82,6 +82,9 @@ enum Spells
SPELL_FOCUS_FIRE = 71350,
SPELL_ORDER_WHELP = 71357,
SPELL_CONCUSSIVE_SHOCK = 71337,
// Frost Infusion
SPELL_FROST_INFUSION_CREDIT = 72289
};
enum Events
@@ -231,8 +234,12 @@ class boss_sindragosa : public CreatureScript
void JustDied(Unit* killer)
{
BossAI::JustDied(killer);
_JustDied();
Talk(SAY_DEATH);
if (Is25ManRaid() && me->HasAura(SPELL_SHADOWS_FATE))
DoCastAOE(SPELL_FROST_INFUSION_CREDIT, true);
}
void EnterCombat(Unit* victim)

View File

@@ -54,6 +54,9 @@ enum SharedSpells
// The Lich King
SPELL_ARTHAS_TELEPORTER_CEREMONY = 72915,
SPELL_FROSTMOURNE_TELEPORT_VISUAL = 73078,
// Shadowmourne questline
SPELL_SHADOWS_FATE = 71169
};
enum TeleporterSpells

View File

@@ -208,7 +208,7 @@ class boss_ignis : public CreatureScript
switch (eventId)
{
case EVENT_JET:
me->MonsterTextEmote(EMOTE_JETS, 0, true);
Talk(EMOTE_JETS);
DoCast(me, SPELL_FLAME_JETS);
events.ScheduleEvent(EVENT_JET, urand(35000, 40000));
break;

View File

@@ -1084,7 +1084,7 @@ class achievement_quick_shave : public AchievementCriteriaScript
bool OnCheck(Player* /*source*/, Unit* target)
{
if (target)
if (target)
if (Creature* razorscale = target->ToCreature())
if (razorscale->AI()->GetData(DATA_QUICK_SHAVE))
return true;

View File

@@ -1418,7 +1418,7 @@ class spell_gen_luck_of_the_draw : public SpellScriptLoader
if (group->isLFGGroup())
if (uint32 dungeonId = sLFGMgr->GetDungeon(group->GetGUID(), true))
if (LFGDungeonData const* dungeon = sLFGMgr->GetLFGDungeon(dungeonId))
if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == uint32(map->GetDifficulty()))
if (uint32(dungeon->map) == map->GetId() && dungeon->difficulty == map->GetDifficulty())
if (randomDungeon && randomDungeon->type == LFG_TYPE_RANDOM)
return; // in correct dungeon