*Fix the bug of taxi movement.

*Correct the size of move stop packet.

--HG--
branch : trunk
This commit is contained in:
megamage
2009-02-23 16:59:25 -06:00
parent 34517a860f
commit 387b6af430

View File

@@ -367,7 +367,7 @@ void Unit::SendMonsterMoveWithSpeed(float x, float y, float z, uint32 MovementFl
void Unit::SendMonsterStop()
{
WorldPacket data( SMSG_MONSTER_MOVE, (41 + GetPackGUID().size()) );
WorldPacket data( SMSG_MONSTER_MOVE, (17 + GetPackGUID().size()) );
data.append(GetPackGUID());
data << GetPositionX() << GetPositionY() << GetPositionZ();
data << getMSTime();
@@ -452,7 +452,7 @@ void Unit::SendMonsterMoveByPath(Path const& path, uint32 start, uint32 end)
data << getMSTime();
data << uint8( 0 );
data << uint32((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) ? MOVEFLAG_FLY : MOVEFLAG_WALK);
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight())? MOVEFLAG_FLY : MOVEFLAG_WALK);
data << uint32( traveltime );
data << uint32( pathSize );
data.append( (char*)path.GetNodes(start), pathSize * 4 * 3 );