Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost

This commit is contained in:
Subv
2014-06-24 10:32:34 -05:00
18 changed files with 1948 additions and 983 deletions

View File

@@ -132,106 +132,6 @@ class npc_risen_husk_spirit : public CreatureScript
}
};
/*######
## npc_theramor_guard
######*/
enum TheramoreGuard
{
QUEST_DISCREDITING_THE_DESERTERS = 11133,
NPC_THERAMORE_GUARD = 4979,
SPELL_DOCTORED_LEAFLET = 42725,
SPELL_PROPAGANDIZED = 42246,
SAY_QUEST1 = 0,
SAY_QUEST2 = 1,
SAY_QUEST3 = 2
};
#define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?"
class npc_theramore_guard : public CreatureScript
{
public:
npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
bool OnGossipHello(Player* player, Creature* creature) override
{
if (player->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
return true;
}
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
{
player->PlayerTalkClass->ClearMenus();
if (action == GOSSIP_SENDER_INFO)
{
player->CLOSE_GOSSIP_MENU();
player->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
creature->AI()->Talk(SAY_QUEST1);
creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false);
creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000;
CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true;
}
return true;
}
CreatureAI* GetAI(Creature* creature) const override
{
return new npc_theramore_guardAI(creature);
}
struct npc_theramore_guardAI : public ScriptedAI
{
npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { }
uint32 YellTimer;
uint32 Step;
bool bYellTimer;
void Reset() override
{
bYellTimer = false;
Step = 0;
}
void UpdateAI(uint32 Diff) override
{
if (!me->HasAura(SPELL_PROPAGANDIZED))
me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
if (bYellTimer && YellTimer <= Diff)
{
switch (Step)
{
case 0:
Talk(SAY_QUEST2);
YellTimer = 3000;
++Step;
break;
case 1:
Talk(SAY_QUEST3);
me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
Step = 0;
bYellTimer = false;
break;
}
}
else
YellTimer -= Diff;
}
};
};
/*######
## npc_lady_jaina_proudmoore
######*/
@@ -772,7 +672,6 @@ void AddSC_dustwallow_marsh()
new npc_private_hendel();
new npc_zelfrax();
new npc_stinky();
new npc_theramore_guard();
new spell_ooze_zap();
new spell_ooze_zap_channel_end();
new spell_energize_aoe();

View File

@@ -49,39 +49,39 @@ class AccountActionIpLogger : public AccountScript
// We log last_ip instead of last_attempt_ip, as login was successful
// ACCOUNT_LOGIN = 0
void OnAccountLogin(uint32 accountId)
void OnAccountLogin(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_LOGIN);
}
// We log last_attempt_ip instead of last_ip, as failed login doesn't necessarily mean approperiate user
// ACCOUNT_FAIL_LOGIN = 1
void OnFailedAccountLogin(uint32 accountId)
void OnFailedAccountLogin(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_FAIL_LOGIN);
}
// ACCOUNT_CHANGE_PW = 2
void OnPasswordChange(uint32 accountId)
void OnPasswordChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW);
}
// ACCOUNT_CHANGE_PW_FAIL = 3
void OnFailedPasswordChange(uint32 accountId)
void OnFailedPasswordChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW_FAIL);
}
// Registration Email can NOT be changed apart from GM level users. Thus, we do not require to log them...
// ACCOUNT_CHANGE_EMAIL = 4
void OnEmailChange(uint32 accountId)
// ACCOUNT_CHANGE_EMAIL = 4
void OnEmailChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL); // ... they get logged by gm command logger anyway
}
// ACCOUNT_CHANGE_EMAIL_FAIL = 5
void OnFailedEmailChange(uint32 accountId)
void OnFailedEmailChange(uint32 accountId) override
{
AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL_FAIL);
}
@@ -168,19 +168,19 @@ class CharacterActionIpLogger : public PlayerScript
CharacterActionIpLogger() : PlayerScript("CharacterActionIpLogger") { }
// CHARACTER_CREATE = 7
void OnCreate(Player* player)
void OnCreate(Player* player) override
{
CharacterIPLogAction(player, CHARACTER_CREATE);
}
// CHARACTER_LOGIN = 8
void OnLogin(Player* player)
void OnLogin(Player* player, bool /*firstLogin*/) override
{
CharacterIPLogAction(player, CHARACTER_LOGIN);
}
// CHARACTER_LOGOUT = 9
void OnLogout(Player* player)
void OnLogout(Player* player) override
{
CharacterIPLogAction(player, CHARACTER_LOGOUT);
}
@@ -252,13 +252,13 @@ public:
CharacterDeleteActionIpLogger() : PlayerScript("CharacterDeleteActionIpLogger") { }
// CHARACTER_DELETE = 10
void OnDelete(uint64 guid, uint32 accountId)
void OnDelete(uint64 guid, uint32 accountId) override
{
DeleteIPLogAction(guid, accountId, CHARACTER_DELETE);
}
// CHARACTER_FAILED_DELETE = 11
void OnFailedDelete(uint64 guid, uint32 accountId)
void OnFailedDelete(uint64 guid, uint32 accountId) override
{
DeleteIPLogAction(guid, accountId, CHARACTER_FAILED_DELETE);
}