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https://github.com/TrinityCore/TrinityCore.git
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Merge branch 'master' of github.com:TrinityCore/TrinityCore into boost
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@@ -132,106 +132,6 @@ class npc_risen_husk_spirit : public CreatureScript
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}
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};
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/*######
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## npc_theramor_guard
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######*/
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enum TheramoreGuard
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{
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QUEST_DISCREDITING_THE_DESERTERS = 11133,
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NPC_THERAMORE_GUARD = 4979,
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SPELL_DOCTORED_LEAFLET = 42725,
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SPELL_PROPAGANDIZED = 42246,
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SAY_QUEST1 = 0,
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SAY_QUEST2 = 1,
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SAY_QUEST3 = 2
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};
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#define GOSSIP_ITEM_THERAMORE_GUARD "You look like an intelligent person. Why don't you read one of these leaflets and give it some thought?"
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class npc_theramore_guard : public CreatureScript
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{
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public:
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npc_theramore_guard() : CreatureScript("npc_theramore_guard") { }
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bool OnGossipHello(Player* player, Creature* creature) override
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{
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if (player->GetQuestStatus(QUEST_DISCREDITING_THE_DESERTERS) == QUEST_STATUS_INCOMPLETE)
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player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_THERAMORE_GUARD, GOSSIP_SENDER_MAIN, GOSSIP_SENDER_INFO);
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player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
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return true;
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}
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bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action) override
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{
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player->PlayerTalkClass->ClearMenus();
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if (action == GOSSIP_SENDER_INFO)
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{
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player->CLOSE_GOSSIP_MENU();
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player->KilledMonsterCredit(NPC_THERAMORE_GUARD, 0);
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creature->AI()->Talk(SAY_QUEST1);
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creature->CastSpell(creature, SPELL_DOCTORED_LEAFLET, false);
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creature->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->YellTimer = 4000;
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CAST_AI(npc_theramore_guard::npc_theramore_guardAI, creature->AI())->bYellTimer = true;
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}
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return true;
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}
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_theramore_guardAI(creature);
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}
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struct npc_theramore_guardAI : public ScriptedAI
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{
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npc_theramore_guardAI(Creature* creature) : ScriptedAI(creature) { }
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uint32 YellTimer;
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uint32 Step;
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bool bYellTimer;
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void Reset() override
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{
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bYellTimer = false;
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Step = 0;
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}
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void UpdateAI(uint32 Diff) override
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{
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if (!me->HasAura(SPELL_PROPAGANDIZED))
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me->SetFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
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if (bYellTimer && YellTimer <= Diff)
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{
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switch (Step)
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{
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case 0:
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Talk(SAY_QUEST2);
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YellTimer = 3000;
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++Step;
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break;
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case 1:
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Talk(SAY_QUEST3);
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me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
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Step = 0;
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bYellTimer = false;
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break;
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}
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}
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else
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YellTimer -= Diff;
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}
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};
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};
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/*######
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## npc_lady_jaina_proudmoore
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######*/
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@@ -772,7 +672,6 @@ void AddSC_dustwallow_marsh()
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new npc_private_hendel();
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new npc_zelfrax();
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new npc_stinky();
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new npc_theramore_guard();
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new spell_ooze_zap();
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new spell_ooze_zap_channel_end();
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new spell_energize_aoe();
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@@ -49,39 +49,39 @@ class AccountActionIpLogger : public AccountScript
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// We log last_ip instead of last_attempt_ip, as login was successful
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// ACCOUNT_LOGIN = 0
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void OnAccountLogin(uint32 accountId)
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void OnAccountLogin(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_LOGIN);
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}
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// We log last_attempt_ip instead of last_ip, as failed login doesn't necessarily mean approperiate user
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// ACCOUNT_FAIL_LOGIN = 1
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void OnFailedAccountLogin(uint32 accountId)
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void OnFailedAccountLogin(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_FAIL_LOGIN);
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}
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// ACCOUNT_CHANGE_PW = 2
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void OnPasswordChange(uint32 accountId)
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void OnPasswordChange(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW);
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}
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// ACCOUNT_CHANGE_PW_FAIL = 3
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void OnFailedPasswordChange(uint32 accountId)
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void OnFailedPasswordChange(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_CHANGE_PW_FAIL);
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}
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// Registration Email can NOT be changed apart from GM level users. Thus, we do not require to log them...
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// ACCOUNT_CHANGE_EMAIL = 4
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void OnEmailChange(uint32 accountId)
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// ACCOUNT_CHANGE_EMAIL = 4
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void OnEmailChange(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL); // ... they get logged by gm command logger anyway
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}
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// ACCOUNT_CHANGE_EMAIL_FAIL = 5
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void OnFailedEmailChange(uint32 accountId)
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void OnFailedEmailChange(uint32 accountId) override
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{
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AccountIPLogAction(accountId, ACCOUNT_CHANGE_EMAIL_FAIL);
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}
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@@ -168,19 +168,19 @@ class CharacterActionIpLogger : public PlayerScript
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CharacterActionIpLogger() : PlayerScript("CharacterActionIpLogger") { }
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// CHARACTER_CREATE = 7
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void OnCreate(Player* player)
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void OnCreate(Player* player) override
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{
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CharacterIPLogAction(player, CHARACTER_CREATE);
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}
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// CHARACTER_LOGIN = 8
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void OnLogin(Player* player)
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void OnLogin(Player* player, bool /*firstLogin*/) override
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{
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CharacterIPLogAction(player, CHARACTER_LOGIN);
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}
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// CHARACTER_LOGOUT = 9
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void OnLogout(Player* player)
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void OnLogout(Player* player) override
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{
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CharacterIPLogAction(player, CHARACTER_LOGOUT);
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}
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@@ -252,13 +252,13 @@ public:
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CharacterDeleteActionIpLogger() : PlayerScript("CharacterDeleteActionIpLogger") { }
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// CHARACTER_DELETE = 10
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void OnDelete(uint64 guid, uint32 accountId)
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void OnDelete(uint64 guid, uint32 accountId) override
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{
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DeleteIPLogAction(guid, accountId, CHARACTER_DELETE);
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}
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// CHARACTER_FAILED_DELETE = 11
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void OnFailedDelete(uint64 guid, uint32 accountId)
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void OnFailedDelete(uint64 guid, uint32 accountId) override
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{
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DeleteIPLogAction(guid, accountId, CHARACTER_FAILED_DELETE);
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}
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