From 398ee2dfcd675c22a23d6ecafe24220e3465479d Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Thu, 5 Nov 2020 09:48:36 +0100 Subject: [PATCH] Core/Spells: send reflect status in SpellGo only when the miss reason is SPELL_MISS_REFLECT --- src/server/game/Server/Packets/SpellPackets.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp index be8ba09200b..d53470bcf1b 100644 --- a/src/server/game/Server/Packets/SpellPackets.cpp +++ b/src/server/game/Server/Packets/SpellPackets.cpp @@ -104,7 +104,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Spells::SpellHitInfo cons { data << missTarget.MissTarget; data << uint8(missTarget.Reason); - if (missTarget.ReflectStatus) + if (missTarget.Reason == SPELL_MISS_REFLECT) data << uint8(missTarget.ReflectStatus); } return data;