From 399e2ea132b61d42cdd23f22b25090589af4829d Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 28 May 2018 17:00:09 +0200 Subject: [PATCH] Core/Pets: Hunter pets should always be on the same level as their owner --- src/server/game/Entities/Pet/Pet.cpp | 8 +------- 1 file changed, 1 insertion(+), 7 deletions(-) diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index 2301f55b6c2..3257a14f21d 100644 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -1936,14 +1936,8 @@ void Pet::SynchronizeLevelWithOwner() { // always same level case SUMMON_PET: - GivePetLevel(owner->getLevel()); - break; - // can't be greater owner level case HUNTER_PET: - if (getLevel() > owner->getLevel()) - GivePetLevel(owner->getLevel()); - else if (getLevel() + 5 < owner->getLevel()) - GivePetLevel(owner->getLevel() - 5); + GivePetLevel(owner->getLevel()); break; default: break;