From 39e40f176b9f2bad9578c3bc2811ee22d6efec73 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 27 Jan 2020 12:57:54 +0100 Subject: [PATCH] Core/Packets: corrected heal prediction type field size that was causing too large packets --- src/server/game/Server/Packets/SpellPackets.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/server/game/Server/Packets/SpellPackets.cpp b/src/server/game/Server/Packets/SpellPackets.cpp index 92e01335684..42ae1180166 100644 --- a/src/server/game/Server/Packets/SpellPackets.cpp +++ b/src/server/game/Server/Packets/SpellPackets.cpp @@ -20,7 +20,7 @@ ByteBuffer& operator<<(ByteBuffer& data, WorldPackets::Spells::SpellHealPrediction const& predict) { data << int32(predict.Points); - data << int32(predict.Type); + data << uint8(predict.Type); if (predict.BeaconGUID.is_initialized()) data << predict.BeaconGUID->WriteAsPacked(); return data;