Core/PacketIO: Sync with wpp

This commit is contained in:
Epicurus4
2015-03-01 10:30:32 -05:00
parent ae8a7b0a5b
commit 3b364bc580
7 changed files with 31 additions and 51 deletions

View File

@@ -26,7 +26,7 @@
void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData)
{
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_DISMISS_CONTROLLED_VEHICLE");
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_DISMISS_VEHICLE");
ObjectGuid vehicleGUID = _player->GetCharmGUID();
@@ -46,7 +46,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData)
void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_MOVE_CHANGE_VEHICLE_SEATS");
Unit* vehicle_base = GetPlayer()->GetVehicleBase();
if (!vehicle_base)
@@ -73,7 +73,7 @@ void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
case CMSG_REQUEST_VEHICLE_NEXT_SEAT:
GetPlayer()->ChangeSeat(-1, true);
break;
case CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE:
case CMSG_MOVE_CHANGE_VEHICLE_SEATS:
{
static MovementStatusElements const accessoryGuid[] =
{