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Rename Map::Add to Map::AddToMap, Map::Remove to Map::RemoveFromMap for better management.
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@@ -628,7 +628,7 @@ void Map::ScriptsProcess()
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pGO->SetLootState(GO_READY);
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pGO->SetRespawnTime(nTimeToDespawn);
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pGO->GetMap()->Add(pGO);
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pGO->GetMap()->AddToMap(pGO);
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}
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}
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break;
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