From 3c2fbec4618fb8880c6eee7f3a7f778dd66fbe37 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Mon, 24 May 2021 20:36:44 +0200 Subject: [PATCH] Scripts/LCT: Siamat will now properly despawn his minions upon death --- src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_siamat.cpp | 1 + 1 file changed, 1 insertion(+) diff --git a/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_siamat.cpp b/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_siamat.cpp index 522442766fc..c7fb757c70d 100644 --- a/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_siamat.cpp +++ b/src/server/scripts/Kalimdor/LostCityOfTheTolvir/boss_siamat.cpp @@ -146,6 +146,7 @@ struct boss_siamat : public BossAI void JustDied(Unit* /*killer*/) override { Talk(SAY_DEATH); + summons.DespawnAll(); DespawnServants(); instance->SendEncounterUnit(ENCOUNTER_FRAME_DISENGAGE, me); _JustDied();