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Core/Game: Include cleanup, part 4 - packets and largest headers (after preprocessing, except player/objectmgr)
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@@ -16,17 +16,18 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Common.h"
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#include "WorldPacket.h"
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#include "WorldSession.h"
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#include "World.h"
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#include "ObjectMgr.h"
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#include "GuildMgr.h"
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#include "Log.h"
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#include "Opcodes.h"
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#include "Guild.h"
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#include "AchievementPackets.h"
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#include "Common.h"
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#include "Guild.h"
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#include "GuildMgr.h"
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#include "GuildPackets.h"
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#include "Log.h"
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#include "ObjectMgr.h"
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#include "Opcodes.h"
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#include "Player.h"
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#include "World.h"
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#include "WorldPacket.h"
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void WorldSession::HandleGuildQueryOpcode(WorldPackets::Guild::QueryGuildInfo& query)
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{
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