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@@ -156,7 +156,7 @@ Map* MapManager::CreateMap(uint32 mapId, Player* player, uint32 loginInstanceId
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if (!newInstanceId)
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return nullptr;
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map = FindMap(mapId, newInstanceId);
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map = FindMap_i(mapId, newInstanceId);
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if (!map)
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{
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if (Battleground* bg = player->GetBattleground())
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