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*Massive cleanup redux.
--HG-- branch : trunk
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@@ -46,7 +46,7 @@ void WorldSession::HandleLearnPreviewTalents(WorldPacket& recvPacket)
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uint32 talentId, talentRank;
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for(uint32 i = 0; i < talentsCount; ++i)
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for (uint32 i = 0; i < talentsCount; ++i)
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{
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recvPacket >> talentId >> talentRank;
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