Added GO gossip menu support. Kudos and cookies to arrai.

--HG--
branch : trunk
This commit is contained in:
raczman
2009-03-30 16:57:17 +02:00
parent 9d02feed4f
commit 3f985645db
6 changed files with 108 additions and 2 deletions

View File

@@ -2063,6 +2063,30 @@ bool GossipSelectWithCode( Player *player, Creature *_Creature, uint32 sender, u
return tmpscript->pGossipSelectWithCode(player,_Creature,sender,action,sCode);
}
TRINITY_DLL_EXPORT
bool GOSelect( Player *player, GameObject *_GO, uint32 sender, uint32 action )
{
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
if(!tmpscript || !tmpscript->pGOSelect) return false;
player->PlayerTalkClass->ClearMenus();
return tmpscript->pGOSelect(player,_GO,sender,action);
}
TRINITY_DLL_EXPORT
bool GOSelectWithCode( Player *player, GameObject *_GO, uint32 sender, uint32 action, const char* sCode )
{
debug_log("TSCR: Gossip selection, sender: %d, action: %d",sender, action);
Script *tmpscript = m_scripts[_GO->GetGOInfo()->ScriptId];
if(!tmpscript || !tmpscript->pGOSelectWithCode) return false;
player->PlayerTalkClass->ClearMenus();
return tmpscript->pGOSelectWithCode(player,_GO,sender,action,sCode);
}
TRINITY_DLL_EXPORT
bool QuestAccept( Player *player, Creature *_Creature, Quest const *_Quest )
{