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Scripts/Arenas: Implement Maldraxxus Coliseum (#31315)
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/*
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* This file is part of the TrinityCore Project. See AUTHORS file for Copyright information
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Battleground.h"
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#include "BattlegroundScript.h"
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#include "Creature.h"
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#include "GameObject.h"
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#include "Map.h"
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#include "MotionMaster.h"
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#include "ScriptMgr.h"
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namespace MaldraxxusColiseum
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{
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namespace MapIds
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{
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static constexpr uint32 MaldraxxusColiseum = 2509;
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}
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namespace Creatures
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{
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static constexpr uint32 MaldraxxianGladiator = 185764;
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}
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namespace GameObjects
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{
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static constexpr uint32 Door = 375890;
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}
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namespace Destinations
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{
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static constexpr Position Guard1 = { 2875.89f, 2285.57f, 3260.1755f };
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static constexpr Position Guard2 = { 2816.69f, 2300.51f, 3260.1885f };
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static constexpr Position Guard3 = { 2873.62f, 2219.39f, 3260.7085f };
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static constexpr Position Guard4 = { 2823.31f, 2204.30f, 3260.0960f };
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}
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namespace StringIds
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{
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static constexpr std::string_view Guard1 = "arena_maldraxxus_coliseum_1";
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static constexpr std::string_view Guard2 = "arena_maldraxxus_coliseum_2";
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static constexpr std::string_view Guard3 = "arena_maldraxxus_coliseum_3";
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static constexpr std::string_view Guard4 = "arena_maldraxxus_coliseum_4";
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}
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}
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struct arena_maldraxxus_coliseum : ArenaScript
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{
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explicit arena_maldraxxus_coliseum(BattlegroundMap* map) : ArenaScript(map) { }
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void OnStart() override
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{
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for (ObjectGuid const& guid : _doorGUIDs)
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{
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if (GameObject* door = battlegroundMap->GetGameObject(guid))
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{
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door->UseDoorOrButton();
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door->DespawnOrUnsummon(5s);
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}
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}
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for (ObjectGuid const& guid : _gladiatorGUIDs)
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{
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if (Creature* creature = battlegroundMap->GetCreature(guid))
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{
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if (creature->HasStringId(MaldraxxusColiseum::StringIds::Guard1))
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creature->GetMotionMaster()->MovePoint(1, MaldraxxusColiseum::Destinations::Guard1);
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else if (creature->HasStringId(MaldraxxusColiseum::StringIds::Guard2))
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creature->GetMotionMaster()->MovePoint(1, MaldraxxusColiseum::Destinations::Guard2);
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else if (creature->HasStringId(MaldraxxusColiseum::StringIds::Guard3))
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creature->GetMotionMaster()->MovePoint(1, MaldraxxusColiseum::Destinations::Guard3);
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else if (creature->HasStringId(MaldraxxusColiseum::StringIds::Guard4))
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creature->GetMotionMaster()->MovePoint(1, MaldraxxusColiseum::Destinations::Guard4);
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creature->DespawnOrUnsummon(2s);
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}
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}
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}
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void OnCreatureCreate(Creature* creature) override
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{
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switch (creature->GetEntry())
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{
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case MaldraxxusColiseum::Creatures::MaldraxxianGladiator:
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_gladiatorGUIDs.emplace_back(creature->GetGUID());
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break;
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default:
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break;
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}
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}
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void OnGameObjectCreate(GameObject* gameobject) override
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{
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switch (gameobject->GetEntry())
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{
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case MaldraxxusColiseum::GameObjects::Door:
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_doorGUIDs.emplace_back(gameobject->GetGUID());
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break;
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default:
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break;
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}
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}
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private:
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GuidVector _doorGUIDs;
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GuidVector _gladiatorGUIDs;
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};
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void AddSC_arena_maldraxxus_coliseum()
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{
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RegisterBattlegroundMapScript(arena_maldraxxus_coliseum, MaldraxxusColiseum::MapIds::MaldraxxusColiseum);
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}
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@@ -64,9 +64,11 @@ void AddSC_battleground_temple_of_kotmogu();
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void AddSC_battleground_deephaul_ravine();
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void AddSC_arena_blades_edge_legion();
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void AddSC_arena_the_robodrome();
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void AddSC_arena_mugambala();
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void AddSC_arena_the_robodrome();
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void AddSC_arena_maldraxxus_coliseum();
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// The name of this function should match:
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// void Add${NameOfDirectory}Scripts()
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@@ -117,7 +119,9 @@ void AddBattlegroundsScripts()
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AddSC_battleground_deephaul_ravine();
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AddSC_arena_blades_edge_legion();
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AddSC_arena_the_robodrome();
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AddSC_arena_mugambala();
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AddSC_arena_the_robodrome();
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AddSC_arena_maldraxxus_coliseum();
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}
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