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Core/Dungeon Finder: Use scripts to interact between groups and LFG
--HG-- branch : trunk
This commit is contained in:
@@ -1,20 +1,21 @@
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set(scripts_STAT_SRCS
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${scripts_STAT_SRCS}
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World/npc_professions.cpp
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World/mob_generic_creature.cpp
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World/npc_taxi.cpp
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World/boss_lethon.cpp
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World/achievement_scripts.cpp
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World/areatrigger_scripts.cpp
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World/boss_emeriss.cpp
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World/boss_lethon.cpp
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World/boss_taerar.cpp
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World/boss_ysondre.cpp
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World/chat_log.cpp
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World/dungeon_finder.cpp
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World/go_scripts.cpp
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World/guards.cpp
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World/item_scripts.cpp
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World/boss_ysondre.cpp
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World/npcs_special.cpp
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World/chat_log.cpp
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World/boss_taerar.cpp
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World/go_scripts.cpp
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World/mob_generic_creature.cpp
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World/npc_innkeeper.cpp
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World/achievement_scripts.cpp
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World/npc_professions.cpp
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World/npc_taxi.cpp
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World/npcs_special.cpp
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)
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message(" -> Prepared: World")
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154
src/server/scripts/World/dungeon_finder.cpp
Normal file
154
src/server/scripts/World/dungeon_finder.cpp
Normal file
@@ -0,0 +1,154 @@
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/*
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* Copyright (C) 2008-2010 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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/*
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* Interaction between core and LFGMgr
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*/
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#include "ScriptPCH.h"
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#include "LFGMgr.h"
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class DungeonFinderScript: public GroupScript, PlayerScript
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{
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public:
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DungeonFinderScript(): GroupScript("DungeonFinderScript"), PlayerScript("DungeonFinderScript") { }
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void OnAddMember(Group* group, uint64 guid)
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{
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uint64 gguid = group->GetGUID();
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sLog.outError("OnAddMember [" UI64FMTD "]: added [" UI64FMTD "]", gguid, guid);
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if (!gguid)
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return;
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for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
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{
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if (Player *plrg = itr->getSource())
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{
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plrg->GetSession()->SendLfgUpdatePlayer(LFG_UPDATETYPE_CLEAR_LOCK_LIST);
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plrg->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_CLEAR_LOCK_LIST);
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}
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}
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if (group->isLfgQueued())
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sLFGMgr.Leave(NULL, group);
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Player *plr = sObjectMgr.GetPlayer(guid);
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if (plr && plr->isUsingLfg())
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sLFGMgr.Leave(plr);
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}
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void OnRemoveMember(Group* group, uint64 guid, RemoveMethod& method)
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{
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uint64 gguid = group->GetGUID();
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sLog.outError("OnRemoveMember [" UI64FMTD "]: remove [" UI64FMTD "] Method: %d", gguid, guid, method);
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if (!gguid)
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return;
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if (group->isLfgQueued())
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{
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// TODO - Do not remove, just remove the one leaving and rejoin queue with all other data
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sLFGMgr.Leave(NULL, group);
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}
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if (!group->isLFGGroup())
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return;
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if (!group->isLfgDungeonComplete()) // Need more players to finish the dungeon
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sLFGMgr.OfferContinue(group);
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if (method == GROUP_REMOVEMETHOD_KICK) // Player have been kicked
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{
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// TODO - Update internal kick cooldown
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}
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else
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{
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// Deserter flag
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}
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if (Player *plr = sObjectMgr.GetPlayer(guid))
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{
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plr->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_LEADER);
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if (plr->GetMap()->IsDungeon()) // Teleport player out the dungeon
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sLFGMgr.TeleportPlayer(plr, true);
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}
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}
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void OnDisband(Group* group)
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{
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uint64 gguid = group->GetGUID();
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sLog.outError("OnDisband [" UI64FMTD "]", gguid);
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if (!gguid)
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return;
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if (group->isLfgQueued())
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sLFGMgr.Leave(NULL, group);
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for (GroupReference *itr = group->GetFirstMember(); itr != NULL; itr = itr->next())
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{
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if (Player *plrg = itr->getSource())
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{
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plrg->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_GROUP_DISBAND);
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plrg->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_LEADER);
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if (plrg->GetMap()->IsDungeon()) // Teleport player out the dungeon
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sLFGMgr.TeleportPlayer(plrg, true);
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}
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}
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}
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void OnChangeLeader(Group* group, uint64 newLeaderGuid, uint64 oldLeaderGuid)
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{
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uint64 gguid = group->GetGUID();
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sLog.outError("OnChangeLeader [" UI64FMTD "]: old [" UI64FMTD "] new [" UI64FMTD "]", gguid, newLeaderGuid, oldLeaderGuid);
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if (!gguid)
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return;
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Player *plr = sObjectMgr.GetPlayer(newLeaderGuid);
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if (plr)
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plr->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_LEADER);
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plr = sObjectMgr.GetPlayer(oldLeaderGuid);
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if (plr)
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plr->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_GROUP_DISBAND);
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}
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void OnInviteMember(Group* group, uint64 guid)
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{
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uint64 gguid = group->GetGUID();
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sLog.outError("OnInviteMember [" UI64FMTD "]: invite [" UI64FMTD "] leader [" UI64FMTD "]", gguid, guid, group->GetLeaderGUID());
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if (!gguid)
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return;
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sLFGMgr.Leave(NULL, group);
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}
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void OnLevelChanged(Player* /*player*/, uint8 /*newLevel*/)
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{
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}
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void OnLogout(Player* player)
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{
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sLFGMgr.Leave(player);
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player->GetSession()->SendLfgUpdateParty(LFG_UPDATETYPE_REMOVED_FROM_QUEUE);
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player->GetSession()->SendLfgUpdatePlayer(LFG_UPDATETYPE_REMOVED_FROM_QUEUE);
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player->GetSession()->SendLfgUpdateSearch(false);
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}
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};
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void AddSC_dungeon_finder()
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{
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new DungeonFinderScript();
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}
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