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*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.
--HG-- branch : trunk
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@@ -32,9 +32,9 @@
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#include "GossipDef.h"
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#include "Language.h"
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#include "MapManager.h"
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#include "BattleGroundMgr.h"
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#include <fstream>
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#include "ObjectMgr.h"
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#include "BattleGroundMgr.h"
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bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
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{
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@@ -569,4 +569,4 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
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}
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SendSysMessage("End of hostil reference list.");
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return true;
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}
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}
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