*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-19 16:05:13 -06:00
parent cebaa3a703
commit 400f7b8596
41 changed files with 1085 additions and 921 deletions

View File

@@ -32,9 +32,9 @@
#include "GossipDef.h"
#include "Language.h"
#include "MapManager.h"
#include "BattleGroundMgr.h"
#include <fstream>
#include "ObjectMgr.h"
#include "BattleGroundMgr.h"
bool ChatHandler::HandleDebugInArcCommand(const char* /*args*/)
{
@@ -569,4 +569,4 @@ bool ChatHandler::HandleDebugHostilRefList(const char * /*args*/)
}
SendSysMessage("End of hostil reference list.");
return true;
}
}