*Temp fix for crash caused by AV creature. Need to find a way to allow summoned creatures to use RandomMovement.

--HG--
branch : trunk
This commit is contained in:
megamage
2008-12-19 16:05:13 -06:00
parent cebaa3a703
commit 400f7b8596
41 changed files with 1085 additions and 921 deletions

View File

@@ -474,7 +474,7 @@ void Master::clearOnlineAccounts()
"AND id IN (SELECT acctid FROM realmcharacters WHERE realmid = '%d')",realmID);
CharacterDatabase.Execute("UPDATE characters SET online = 0");
CharacterDatabase.Execute("UPDATE characters SET online = 0 WHERE online<>0");
}
/// Handle termination signals