Core: Fix more warnings

--HG--
branch : trunk
This commit is contained in:
Spp
2010-08-30 15:25:15 +02:00
parent b0d85ac185
commit 405f312918
103 changed files with 564 additions and 468 deletions

View File

@@ -158,7 +158,7 @@ bool Guild::AddMember(uint64 plGuid, uint32 plRank)
newmember.Class = fields[3].GetUInt8();
newmember.accountId = fields[4].GetInt32();
if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL ||
if (newmember.Level < 1 || //newmember.Level > STRONG_MAX_LEVEL ||
newmember.Class < CLASS_WARRIOR || newmember.Class >= MAX_CLASSES)
{
sLog.outError("Player (GUID: %u) has a broken data in field `characters` table, cannot add him to guild.",GUID_LOPART(plGuid));
@@ -403,7 +403,7 @@ bool Guild::LoadMembersFromDB(QueryResult_AutoPtr guildMembersResult)
newmember.accountId = fields[24].GetInt32();
//this code will remove unexisting character guids from guild
if (newmember.Level < 1 || newmember.Level > STRONG_MAX_LEVEL) // can be at broken `data` field
if (newmember.Level < 1 /*|| newmember.Level > STRONG_MAX_LEVEL*/) // can be at broken `data` field
{
sLog.outError("Player (GUID: %u) has a broken data in field `characters`.`data`, deleting him from guild!",GUID_LOPART(guid));
CharacterDatabase.PExecute("DELETE FROM guild_member WHERE guid = '%u'", GUID_LOPART(guid));