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*Update to Mangos 7206.
--HG-- branch : trunk
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@@ -1033,7 +1033,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo *target)
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else if(m_customAttr & SPELL_ATTR_CU_AURA_CC)
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{
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if(!unit->IsStandState())
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unit->SetStandState(PLAYER_STATE_NONE);
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unit->SetStandState(UNIT_STAND_STATE_STAND);
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}
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}
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}
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