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Core: More Function name updates
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@@ -317,7 +317,7 @@ public:
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{
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if (!creature->IsHostileTo(player))
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{
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if (FactionTemplateEntry const* pFaction = creature->getFactionTemplateEntry())
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if (FactionTemplateEntry const* pFaction = creature->GetFactionTemplateEntry())
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{
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uint32 Spell = 0;
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